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  • Doc-sync: Model 100 across the remaining wiki spots The platform-add sync the story-page commit didn't cover — Home count, Roadmap (In-scope list + Shipped table row + gamedoc-count line), Project Overview (no-save-button list + count + Tandy lineup), File Structure (tree + layout table + shared-CSS count), Virtual Filesystem (Tandy menu row). Counts now 19 engines / 33 sub-systems / 327 gamedocs / 360 shared-CSS pages. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed Jul 7, 2026
  • Platform swap: Vectrex out, Sega Master System in (counts, tables, trees)

    @Retro-Jack Retro-Jack committed Jul 3, 2026
  • Home: link the README

    @Retro-Jack Retro-Jack committed Jun 30, 2026
  • Sync wiki to the post-split bundle layout Updated File Structure, Project Overview, Emulators, Roadmap, Virtual Filesystem, and the atari800 / jsbeeb / WebMSX engine pages to name the per-machine bundles (atari400/atari800, msx1/msx2, bbcmicro/bbcmaster) and drop the stale "share one build" / ?machine= claims. Added a Packages pointer on Home. Historical done-logs left intact.

    @Retro-Jack Retro-Jack committed Jun 25, 2026
  • Add TRS-80 Model I (sdltrs) emulator page; bump counts to 19/32 Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed Jun 22, 2026
  • Audit doc sync (wiki): 7800 ProSystem migration, counts, bezels, WebMSX - Replace Emulator-JS7800 page with Emulator-EmulatorJS-7800-ProSystem (migrated to EmulatorJS + prosystem); fix index + sibling links - Engine count 19->18; EJS shared bundles 9/12 -> 13 (+prosystem core) - Bezels: every platform now bezeled (drop "three staging") - Rewrite WebMSX page for the stock-wmsx.js rebuild + Sinclair bezel - js7800 file-structure / VFS rows to EmulatorJS + ProSystem Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed Jun 16, 2026
  • Add Sega Game Gear wiki page; Roadmap handhelds shipped; 8-bit-feel scope Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed Jun 14, 2026
  • Add Atari Lynx (handy) wiki page + handheld counts Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed Jun 13, 2026
  • Add Game Boy / GBC (gambatte) wiki page + Handheld Consoles counts Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed Jun 13, 2026
  • 2600 migrated Javatari -> EmulatorJS + Stella New Emulator-Stella page (with the migration rationale); remove Emulator-Javatari. Engine count 20->19 across Home/Project-Overview/ Roadmap/Emulators. Repoint File-Structure / Virtual-Filesystem / Roadmap table to stella/. Reword WebMSX/JS7800 Javatari mentions. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed Jun 12, 2026
  • Sync engine/core counts to 20/4 after PET migration; drop false PETSCII C64 claim Engine count went 19 -> 20 (pet2001 is now a standalone engine, no longer riding EmulatorJS). Updated Home, Project-Overview, Roadmap, Emulators, Emulator-VICE-family, File-Structure. Also corrected the "PETSCII Robots playable in the C64 version" line — it isn't shipped on any sub-system. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed Jun 10, 2026
  • Rewrite wiki in casual journey-style voice 19 new per-engine articles (one per emulator) + Emulators.md slimmed to an index linking them. Eight existing pages (Home, Project-Overview, File-Structure, Virtual-Filesystem, Commands, Font-System, Customising-the-Filesystem, Roadmap) rewritten in the same voice. Same coverage; project-narrative framing. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed Jun 9, 2026
  • Bump for TI-99/4A platform 25 emulator dirs / 28 sub-systems. Gamedocs sweep stays complete at 281 pages. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed Jun 8, 2026
  • Sync wiki to current state: counts + MAX library + Atari 400 carts - Roadmap shipped-table title: 25 dirs/28 subs → 24 dirs/27 subs - Home.md intro: same count update - Emulators.md intro: same count update - Emulators.md atari800 row: 400 had "5 .rom + 5 .atr" → now "6 .rom + 5 .atr" (Choplifter is a 16K cart) - Virtual-Filesystem.md MAX row: "8 .crt carts" → "10" after Mole Attack + Money Wars - Roadmap maintenance note for MAX MultiMax-extracted carts: was "4 games extracted, mapping not verified end-to-end" → now "7 games extracted (lists all 7 bank IDs), verified by MD5 + screen-code title fingerprinting; remaining unknowns would need empirical VICE testing" Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed Jun 7, 2026
  • Sync wiki with current state: gamedocs tally + ATTRIBUTION.md - Home: add "In the repo" section linking README, CHANGELOG, ATTRIBUTION - Emulators: gamedocs progress 11 platforms / 110 pages (was 2) - Roadmap: same gamedocs update; clarify controls-link wiring (javatari/js7800/atari800 don't need it); bezel curation note with attribution status - File-Structure: add ATTRIBUTION.md to root layout Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed Jun 6, 2026
  • Wiki: Odyssey² shipped; menu-sweep done; counts 24→25 / 27→28 - Roadmap: move Odyssey² out of "Open placeholders" into the shipped table (now 25 dirs / 28 sub-systems); mark the menu-reformat sweep as ✅ complete (all 609 echo rows verify at 45 chars). - Emulators: bump counts; add odyssey2 main row + URL-pattern row; drop the "placeholder sub-systems" line that listed Odyssey²; add a long gotcha for the EJS-vs-vanilla-libretro mismatch + the standalone build pipeline. - File-Structure: add odyssey2 row. - Virtual-Filesystem: replace the ODYSSEY2 placeholder row with the real entry; drop the "(no emulator yet)" footnote; bump count. - Home / Project-Overview: bump 24/27 → 25/28 counts; include Odyssey² in the platform roll-call. Co-Authored-By: Claude <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed Jun 5, 2026
  • Add Roadmap page (shipped / planned / rejected emulators) Co-Authored-By: Claude <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed Jun 4, 2026
  • Remove Genesis refs, 4-col menu format, sub-system counts 28→27 Co-Authored-By: Claude <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed Jun 4, 2026
  • Update wiki: fix stale counts, add C128, update NES emulator info, add gamedocs mention - Fix emulator/sub-system counts across all pages (was 27/27, now 25/28) - Apple ][ disk count 9 → 10 (Archon added) - NES entry updated: jsnes v2.1.0 → EmulatorJS + FCEUmm - Controls reference section: document gamedocs pages replacing controls.html - Virtual-Filesystem: remove Archimedes + Atari ST from tree, add C128 row - File-Structure: add C128 to per-emulator table - Shared-EJS note: include NES (FCEUmm) in shared framework list Co-Authored-By: Claude <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed May 28, 2026
  • Amstrad CPC added: 24 emulators / 26 sub-systems Co-Authored-By: Claude <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed May 20, 2026
  • Remove "self-hosted" / "self-hosting" wording wiki-wide Co-Authored-By: Claude <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed May 20, 2026
  • Intellivision added: 23 emulators / 25 sub-systems; placeholder count -> 1 (Odyssey²) Co-Authored-By: Claude <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed May 19, 2026
  • ColecoVision added: 22 emulators / 24 sub-systems; placeholders down to INTV + ODYSSEY2 Co-Authored-By: Claude <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed May 19, 2026
  • C128 (7th VICE sub-system) + shared-EJS refactor + RUN/STOP softkey note - 20→21 emulators, 22→23 sub-systems - Add C128 to all per-system tables, tree diagrams, and VICE input prose - "All seven VICE-family bundles" + "six with a joystick port" everywhere - Document RUN/STOP remap (Scroll Lock + Pause/Break + soft button) - Note that VICE bundles share emulators/_shared-ejs/ Co-Authored-By: Claude <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed May 19, 2026
  • Wiki refresh: 20 emulators / 22 sub-systems, VICE family rows, fix stale c64 iframe description - Home: bump '15 self-hosted emulator suites (16 sub-systems)' → '20 / 22'. - Project Overview: rewrite the platform list, replace the single 'Commodore 64' entry with 'the full Commodore VICE family — PET, VIC-20, MAX Machine, Commodore 64, C16, Plus/4 (six sub-systems off three VICE libretro cores)'. - File Structure: add the five new VICE dirs (pet/vic20/max/c16/plus4) to the tree. Per-emulator table: fix the stale c64 row that still described the archive.org iframe wrapper from before the EmulatorJS switch; add the five new VICE rows; document per-game model field + Ultimax / C16-mode option specifics; add _shared/ note for the NumLock warning JS. - Emulators: bump emulator count, add six VICE rows to the main table, document the shared VICE URL pattern with the per-game model field + the unified keyboardInput / vice_joyport_type='1' (Numpad) input config, flag the EJS framework duplication / shared-EJS refactor pending. Controls-pages count '14' → '20'. - Virtual Filesystem: expand the COMMODRE tree row from '(C64)' to all six VICE sub-systems, bump '16 self-hosted' → '22 self-hosted', add per-sub-system rows for PET / VIC-20 / MAX / C16 / Plus/4 to the backing-emulator table, add a paragraph describing the unified VICE input config + the NumLock warning banner. Co-Authored-By: Claude <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed May 18, 2026
  • C64 self-hosted via EmulatorJS + VICE x64 (not iframe) Updated C64 row in Emulators table from "iframe to archive.org" to "EmulatorJS + VICE x64 self-hosted". Rewrote the old 'EmulatorJS dropped' gotcha to document the EJS_pathtodata absolute-path workaround that makes it usable. Co-Authored-By: Claude <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed May 17, 2026
  • C64 now wraps archive.org's hosted emulator Switched from a bundled chips C64 (no .d64 autoload, multi-load games unplayable) to a thin iframe wrapper around archive.org's embed pages. Their VICE x64 hosts the emulator + the disc images they already serve; GenX-DOS only ships the iframe wrapper. Updated counts: 14 self-hosted suites + 1 iframe sub-system. Co-Authored-By: Claude <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed May 17, 2026
  • Update C64 docs for chips emulator swap Switched from vc64web (visitor-supplied ROMs via drag-and-drop) to floooh's chips C64 (boots out of the box). Placeholders down to 3 (INTV, CVISION, ODYSSEY2). Co-Authored-By: Claude <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed May 16, 2026
  • Document Atari 400 sub-system + ?machine= URL param 400 + 800XL now share one atari800 build, dispatched by URL param. Updated emulator counts to 14 builds / 15 sub-systems. Co-Authored-By: Claude <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed May 16, 2026
  • Document atari800 (800XL) integration and find command - Home / Project Overview: bump 13 → 14 self-hosted emulators - Virtual Filesystem: add 800XL row to the backing-emulator table; shrink placeholder list 5 → 4 (drop 800XL) - Emulators: add atari800 row + url-pattern note (cartType handling); update DESKTOP/BASIC entries; add gotchas covering jsA8E licence block, no atari800 in RetroArch web nightly, and the Star Raiders cart-as-disk pitfall - File Structure: add atari800/ tree entry + per-emulator row; note find in commands-core.js - Commands: document find <word> / find "<phrase>" with an example Co-Authored-By: Claude <noreply@anthropic.com>

    @Retro-Jack Retro-Jack committed May 16, 2026