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Fix Apple I article — controls.html does exist
Tidy Commands and File Structure pages Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Switch find example to "attack" — better cross-platform spread 5 hits across Odyssey², VIC-20, MAX, and CoCo (×2). Demon Attack appears on three different bundles (an Imagic title that crossed console + homecomp boundaries) plus MultiMax-extracted Mole Attack and CoCo's Galactic Attack. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Switch find example back to "space" — 4 genuine cross-platform hits Three Space Invaders ports (2600, Atari 400, PET) plus Space Manbow (MSX2). ComputerSpace 2001 (PET) doesn't match because find requires a word boundary before the needle and `r` in `ComputerSpace` is alphanumeric. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Fix find example — Manbow didn't actually match "super" The MANBOW row showed Space Manbow as a "super" hit, but neither the title nor the code contains "super" anywhere. Swapped the example query to "elite", which returns 5 real hits across BBC, Electron, C64, CPC, and BBC Master — also a better demo of find's cross-platform reach. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Rewrite wiki in casual journey-style voice 19 new per-engine articles (one per emulator) + Emulators.md slimmed to an index linking them. Eight existing pages (Home, Project-Overview, File-Structure, Virtual-Filesystem, Commands, Font-System, Customising-the-Filesystem, Roadmap) rewritten in the same voice. Same coverage; project-narrative framing. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Sync wiki to 28 sub-systems (TI-99/4A added) Virtual-Filesystem: bumped sub-system count 27 → 28. File-Structure: added js99er row to tree + per-bundle table. Roadmap: removed TI-99/4A from "Plausible (still to go)" list — it's shipped now; the gamedocs-sweep line already counted it. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Bump for TI-99/4A platform 25 emulator dirs / 28 sub-systems. Gamedocs sweep stays complete at 281 pages. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Gamedocs sweep complete — 27 sub-systems, 271 pages Tandy CoCo finishes the per-game gamedocs sweep. Every sub-system that ships games on the site now has researched instruction pages. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Bump gamedocs progress for MSX2 26 platforms / 261 pages; 1 sub-system remaining (CoCo). MSX family complete. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Bump gamedocs progress for MSX1 25 platforms / 251 pages; 2 sub-systems remaining (MSX2, CoCo). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Roadmap + Emulators: mark C128 gamedocs complete (10/10, 241 total)
Revert apple1 attribution rewording
Reword apple1 attribution
Third doc-sync audit: counts + sub-system lists + example paths - Project-Overview, File-Structure: MSX sub-system list (drop MSX2+ — engine supports it but no menu exposes it; note where applicable) - Emulators: jsvecx size + ROM count, MAX cart count, ATARI HOMECOMP sibling list, gamedocs progress to 23/231 - File-Structure: MAX cart count, atari800 400 menu count - Roadmap: remaining-sub-systems typo (said 3, listed 4) - Commands, Customising-the-Filesystem: refresh example paths to current menu tree No behaviour change. Pure doc-sync pass.
Roadmap: mark Plus/4 gamedocs complete (10/10, 231 total)
Sync wiki to current state: counts + MAX library + Atari 400 carts - Roadmap shipped-table title: 25 dirs/28 subs → 24 dirs/27 subs - Home.md intro: same count update - Emulators.md intro: same count update - Emulators.md atari800 row: 400 had "5 .rom + 5 .atr" → now "6 .rom + 5 .atr" (Choplifter is a 16K cart) - Virtual-Filesystem.md MAX row: "8 .crt carts" → "10" after Mole Attack + Money Wars - Roadmap maintenance note for MAX MultiMax-extracted carts: was "4 games extracted, mapping not verified end-to-end" → now "7 games extracted (lists all 7 bank IDs), verified by MD5 + screen-code title fingerprinting; remaining unknowns would need empirical VICE testing" Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Refresh gamedocs progress: Choplifter + Mole Attack + Money Wars - Atari 400: 9/9 → 10/10 (Choplifter added) - MAX Machine: 8/8 → 10/10 (Mole Attack + Money Wars added) - Total: 22 platforms / 221 pages - 4 sub-systems remaining (Plus/4, C128, MSX1, MSX2, CoCo) - MS-DOS removed from the queue (out of scope) Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Drop MS-DOS from scope, tables, and counts Mirrors the repo deletion. Scope line in Roadmap drops "MS-DOS"; jsdos row removed from Roadmap/Emulators/File-Structure tables; DOS\ subtree removed from Virtual-Filesystem diagram; bundle counts in Project-Overview drop from 25/28 to 24/27. Also added FCEUmm/jsnes to the shared-EJS list in Project-Overview while there (was already missing pre-DOS-removal). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Commodore 16 gamedocs complete (218 pages) 10 per-game pages for the C16 bundle. 22 platforms / 218 pages now done. 6 sub-systems remaining: Plus/4, C128, MSX1, MSX2, CoCo, DOS. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Commodore 64 gamedocs complete (208 pages) 10 per-game pages for the C64 bundle. 21 platforms / 208 pages now done. 7 sub-systems remaining: C16, Plus/4, C128, MSX1, MSX2, CoCo, DOS. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
jsvecx alternate entry points pruned (07/06/2026) Update wiki notes to reflect that seamless.html / rtm.html / vectrex.html no longer ship — only index.html is left. The "JSVecX seamless.html only works inside an iframe" gotcha is kept as a historical note so future upstream re-imports remember to drop those files again. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Sync wiki to current bundle state (doc-audit) - Emulators.md intro listed 8 EmulatorJS bundles share `_shared-ejs/`; actual count is 9 (7 VICE + coleco + jsnes — FCEUmm migration was missed in this line). Fixed. - Emulators.md "Total shared dir: ~9 MB" → actual 11 MB. - Roadmap.md + File-Structure.md shared-EJS lines were missing FCEUmm from the core list and quoted the pre-FCEUmm savings figure. - File-Structure.md jsvecx "~100 ROMs total" → actual ~500 (24 commercial + ~470 homebrew/demo). Mirrors the matching repo doc-sync commit. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Commodore MAX Machine gamedocs complete (198 pages) 8 per-game pages for the MAX bundle (commercial library is ~27 carts total; bundle is the curated 8). 20 platforms / 198 pages now done. 8 sub-systems remaining: C64, C16, Plus/4, C128, MSX1, MSX2, CoCo, DOS. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Commodore VIC-20 gamedocs complete (190 pages)
Commodore PET gamedocs complete (180 pages)
Amstrad CPC gamedocs complete (170 pages)
Refresh gamedocs progress; expand ZX80 rejection chain
Sync wiki with current state: gamedocs tally + ATTRIBUTION.md - Home: add "In the repo" section linking README, CHANGELOG, ATTRIBUTION - Emulators: gamedocs progress 11 platforms / 110 pages (was 2) - Roadmap: same gamedocs update; clarify controls-link wiring (javatari/js7800/atari800 don't need it); bezel curation note with attribution status - File-Structure: add ATTRIBUTION.md to root layout Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Wiki: Odyssey² shipped; menu-sweep done; counts 24→25 / 27→28 - Roadmap: move Odyssey² out of "Open placeholders" into the shipped table (now 25 dirs / 28 sub-systems); mark the menu-reformat sweep as ✅ complete (all 609 echo rows verify at 45 chars). - Emulators: bump counts; add odyssey2 main row + URL-pattern row; drop the "placeholder sub-systems" line that listed Odyssey²; add a long gotcha for the EJS-vs-vanilla-libretro mismatch + the standalone build pipeline. - File-Structure: add odyssey2 row. - Virtual-Filesystem: replace the ODYSSEY2 placeholder row with the real entry; drop the "(no emulator yet)" footnote; bump count. - Home / Project-Overview: bump 24/27 → 25/28 counts; include Odyssey² in the platform roll-call. Co-Authored-By: Claude <noreply@anthropic.com>