It is an idea in my head that is persistent, but I may never finish.
The idea is to create a game very similar to Warzone 2100, but to make it more of the prespective of an overarching AI rather than a bird in the sky.
While I do welcome feedback and suggestions for improvement, the purpose of this project of is to get a better understanding of what happens in the background of games. While there may be libraries capable of expiditing this process, I wish to attempt this with mostly c++ libraries.