MMBN6: Falzar Support, Virus Battler, Bass SP, and various bugfixes#45
Merged
JTSenneker merged 8 commits intomainfrom Nov 9, 2025
Merged
MMBN6: Falzar Support, Virus Battler, Bass SP, and various bugfixes#45JTSenneker merged 8 commits intomainfrom
JTSenneker merged 8 commits intomainfrom
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…r and Falzar. Added Falzar locations and items, along with logic to add items based on game version. Added different patch files for Falzar vs. Gregar.
…y F to the item pool for each version.
…ks Virus Battler machines. Added option to exclude virus battler locations.
…ddress for a location was updated between replacing the item and injecting hint text, leading to generation failures.
…from the start of the game.
…ar Link Navi logic check. Added new options to the fill_slot_data function.
…chn CompVirus Battler. Fixed logic issues with checks requiring GroundCross and for Undernet Zero BMD 3. Fixed an issue with TomahawkCross and GroundCross having the same ID. Fixed corrupted text when seeing hint text for items with really long names. Updated base patch to force all quizzes to spawn at the start of the game.
…tral 3 access, not specifically KeyData. Added logic for Bass SP to require access to fight Bass first.
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What is this fixing or adding?
How was this tested?
Generated a seed with a Falzar and Gregar YAML, and played both seeds to completion (all 295 checks, then beat both final bosses).
If this makes graphical changes, please attach screenshots.