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v0.2.0
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[0.2.0] - 2026-03-22
Bug Fixes
Remove push trigger and fix workspace paths
Use git dependency instead of local path for CI
Make BNK version configurable via JSON
Patch critical path traversal and integer overflow vulnerabilities
Documentation
Add README for v2 workspace
Phase 3 cleanup - remove unnecessary comments and TODOs
Features
Scaffold hematite v2 workspace
Implement PropertyWalker and ValueFactory
Implement detection rule system
Implement basic transform handlers
Implement EnsureField, ChangeFieldType, and transform dispatch
Implement pipeline orchestration
Implement VfxShapeFix transform
Implement LTK adapter layer (read-only)
Implement hematite-cli binary
Implement WAD and Fantome processing pipeline
Add remote config fetching with TTL cache
Add BNK version parser and detection
Add LMDB hash provider
Add LMDB hash provider with TXT fallback
Add skin detection module
Add shader validation module
Enhance AssetFallback with full feature set
Add automatic LMDB hash downloader
Add WAD-level pipeline for file operations
Implement proper DDS→TEX texture converter
Add DDS→TEX and SCO→SCB file format converters
Add TopazModFixer parity features
Add check mode, shader fallback, linked BIN resolution, animation remover, entry validation
Refactor
Phase 2 hardening - dead code removal and resource limits
Code cleanup, fix data_type bug, rewrite README
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