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v0.4.0
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[0.4.0] - 2026-05-18
Bug Fixes
Remove v134 from bnk allowed versions, drop broken sfx exclusion
Enable Windows ANSI VT before banner + force colors interactive
Read the actual lmdb-hashes schema (wad + bin)
Don't panic on second run from interactive menu
Self-heal stale hash cache + declutter Normal-mode output
Documentation
Animated README + dedicated DEVELOPER guide
Features
Add asset repath pipeline
Make repath config-driven with CLI override
Smart repath with WAD existence check and game WAD extraction
New-file transform framework + Celestial-parity systems
Force-update version gate + wire new transform outputs
Version manifest + new fix rules for parity systems
Big banner + interactive menu + drag-drop fast path
Live progress bar + clean per-fix ticks for Normal mode
Add hematite logo and embed icon.ico for Windows executables
Refactor
Move WAD building into hematite-ltk, remove ltk dep from cli
[0.3.0] - 2026-03-23
Bug Fixes
Fix LMDB page alignment, fantome repack, console pause, and config URL
ANSI colors on Windows + skip converting custom repathed files
Preserve custom WAD files not in hash database
Correct vfx shape transform and detection
Add fantome rebuild and press-any-key prompt
Separate WAD-level and BIN-level fixes
Features
Improve Windows CMD compatibility and batch processing
Clean up logging output with verbosity levels
[0.2.0] - 2026-03-22
Bug Fixes
Remove push trigger and fix workspace paths
Use git dependency instead of local path for CI
Make BNK version configurable via JSON
Patch critical path traversal and integer overflow vulnerabilities
Documentation
Add README for v2 workspace
Phase 3 cleanup - remove unnecessary comments and TODOs
Features
Scaffold hematite v2 workspace
Implement PropertyWalker and ValueFactory
Implement detection rule system
Implement basic transform handlers
Implement EnsureField, ChangeFieldType, and transform dispatch
Implement pipeline orchestration
Implement VfxShapeFix transform
Implement LTK adapter layer (read-only)
Implement hematite-cli binary
Implement WAD and Fantome processing pipeline
Add remote config fetching with TTL cache
Add BNK version parser and detection
Add LMDB hash provider
Add LMDB hash provider with TXT fallback
Add skin detection module
Add shader validation module
Enhance AssetFallback with full feature set
Add automatic LMDB hash downloader
Add WAD-level pipeline for file operations
Implement proper DDS→TEX texture converter
Add DDS→TEX and SCO→SCB file format converters
Add TopazModFixer parity features
Add check mode, shader fallback, linked BIN resolution, animation remover, entry validation
Refactor
Phase 2 hardening - dead code removal and resource limits
Code cleanup, fix data_type bug, rewrite README
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