Blender Addon for importing Arma 2/3 RTM files
meant to be used with:
- Macser's ArmaRig for Blender
- Alwarren's Arma Toolbox for Blender
- import of RTM files in RTM_0101 format
- for each RTM frame a keyframe is added for every animated bone
- Motion vector now automatically added to RTM motion vector in Arma Object Properties (Thanks to Turmio)
- all bone constraints get disabled for now
- therefore IK and other control bones won't work
- no support for binary RTMs
please report any other issue at https://github.com/4d4a5852/rtm_import/issues
Blender:
- 'File' -> 'User Preferences'
- select the 'Add-ons' tab
- 'Install from File...'
- navigate to the 'rtm_import.py' file and select it
- install it by pressing 'Install from File...'
- enable the addon by setting the checkmark in front of it
- Navigate to "C:\Users\YOURNAME\AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons" and delete the rtm_import folder.
- Installing the rtm_import.py will now work after deleting above folder.
Blender:
- open the ArmaRig
- 'File' -> 'Import' -> 'Arma 2/3 RTM (.rtm)'
- select the RTM file to be imported
- set the import options:
- 'Start Frame': frame in timeline where the RTM frames will be imported to (starting with this frame existing keyframes will be OVERWRITTEN for the bones animated in the RTM
- 'Set Frame Range': select to set the frame range to the newly imported keyframes
- 'Disable Bone Constraints': needs to be set to get valid imports (for now)
- 'Import RTM'
- import will start - its progress will be shown at the mouse cursor