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Add V2I feature documentation #17
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| # Add V2I | ||
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| ## 1. Add V2I prefab | ||
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| ## 2. Select EGO transform | ||
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| ## 3. Configure | ||
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| Name | Type | Description | ||
| ------------------------------- | --------- | ----------- | ||
| Output Hz | int | Topic publication frequency | ||
| Ego Vehicle Transform | transform | Ego Vehicle object transform | ||
| Ego Distance To Traffic Signals | double | Maximum distance between Traffic Light and Ego | ||
| Traffic Signal ID | enum | Possibility to select if as `traffic_signal_id` field in msg is `Relation ID` or `Way ID` | ||
| Traffic Signals Topic | string | Topic name | ||
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| !!! note | ||
| V2I feature can be used as Traffic Light ground truth information, and for that usage `Way ID` is supposed to be selected. | ||
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| # Assign Lanelet2 WayID and RelationID to TrafficLight object | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. In general I think the whole chapter should be called ps. it should be clear to the reader what is needed to work and why (I encourage you to describe it in the |
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| 1. Load items from lanelet2 following [the instruction](../../../../DeveloperGuide/Tutorials/AddARandomTraffic/LoadItemsFromLanelet/index.md) | ||
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| 2. Verify if `Traffic Light Lanelet ID` component has been added to `Traffic Light` game objects. | ||
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| 3. Verify if `WayID` and `RelationID` has been correctly assigned. You can use [Vector Map Builder](https://tools.tier4.jp) as presented below | ||
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| ## Add manually `Traffic Light Lanelet ID` component | ||
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| If for some reason, `Traffic Light Lanelet ID` component is not added to `Traffic Light` object. | ||
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| ### 1. Add component manually | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. higher is |
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| ### 2. Fill Way ID | ||
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| ### 3. Fill Relation ID | ||
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It should rather be in the
UserGuide, I encourage you to addComponents->V2Ia description of what it is, what it is responsible for, what it consists of. (take a look as described in other sections and try to fit in - for example here)In the description of
Environmentit would also be worth adding that it containsV2I.