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Included Modules

RockDood edited this page Apr 19, 2024 · 15 revisions

Module Descriptions

HAL Core

  • HAL Core
  • HAL General Settings

HAL Commanders

  • Ammo Drop Ammo Depot
  • Commander Behaviour Settings
  • Commander Objective Settings
  • Commander Personality Settings
  • Commander Settings
  • Commander Support Settings
  • Exclude Squads (Broken)
  • HAL Commander
  • Include Squads

HAL Attributes

  • Vehicles RTB Refuel/Rearm/Repair

HAL High Commander (Legacy)

  • High Commander
  • High Commander Objective
  • High Commander Settings
  • High Commander Zone

HAL Objectives

  • Naval Objective (Simple Mode)
  • Objective (Legacy Mode)
  • Objective (Simple Mode)

HAL Squad Properties

  • Always Known Enemy
  • Always Unknown Enemy
  • Ammo Drop
  • Assign Close Air Support
  • Assign Combat Air Patrol
  • Attack Only
  • Disable Tasking
  • First To Fight
  • Never Request Ammo
  • Never Request Fuel
  • Never Request Medic
  • Never Request Repairs
  • No Attack Orders
  • No Defense Orders
  • No Enemy Contact Reports
  • No Flanking Orders
  • No Recon Orders
  • No Transport Requests
  • Recon Only
  • Set as HQ Bodyguard
  • Set Garrison
  • Transport Only

HAL Utilities

  • Commander Front
  • Idle Rally Point
  • Supports Rally Point
  • Withdrawal Rally Point

NR6 Tools

  • Asset Compiler

RHQ Modules

All of these are prefaced with "HAL RHQ". These modules only take what is synchronized with them and adds them to their associated array so that all HAL commanders in the mission are aware of unit/vehicle capabilities. They work off of entity classname. A vehicle/unit only needs to be assigned once regardless of side *unless the vehicle/unit has a different name for the given side.

This means that a civilian van that gets classified as a Soft Vehicle and an Unarmed Cargo Vehicle only needs to be assigned once if that same exact classname for the vehicle shows up for a guerilla faction.

  • AA Infantry
    Placeholder Text
  • Aircraft
  • All Infantry
  • Ammo Supports
  • Artillery
  • AT Infantry
  • Boats
  • Cargo Vehicles
  • Crewmembers
  • Forward Observers
  • Fuel Supports
  • Ground Attack Aircraft
  • Heavy Armor
  • Light Armor
  • Light AT Armor
  • Medical Supports
  • Medium Armor
  • Recon
  • Recon Aircraft
  • Repair Supports
  • Rocket Artillery
  • Snipers
  • Soft Vehicles
  • Spec Ops (Broken)
  • Static AA
  • Static AT
  • Static Weapons
  • Supports
  • Unarmed Aircraft
  • Unarmed Cargo Vehicles

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