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Included Modules

RockDood edited this page Apr 19, 2024 · 15 revisions

Module Descriptions

HAL Core

_ HAL Core_* _ HAL General Settings_*

HAL Commanders

_ Ammo Drop Ammo Depot_* _ Commander Behaviour Settings_* _ Commander Objective Settings_* _ Commander Personality Settings_* _ Commander Settings_* _ Commander Support Settings_* _ Exclude Squads (Broken)_* _ HAL Commander_* _ Include Squads_*

HAL Attributes

_ Vehicles RTB Refuel/Rearm/Repair_*

HAL High Commander (Legacy)

_ High Commander_* _ High Commander Objective_* _ High Commander Settings_* _ High Commander Zone_*

HAL Objectives

_ Naval Objective (Simple Mode)_* _ Objective (Legacy Mode)_* _ Objective (Simple Mode)_*

HAL Squad Properties

_ Always Known Enemy_* _ Always Unknown Enemy_* _ Ammo Drop_* _ Assign Close Air Support_* _ Assign Combat Air Patrol_* _ Attack Only_* _ Disable Tasking_* _ First To Fight_* _ Never Request Ammo_* _ Never Request Fuel_* _ Never Request Medic_* _ Never Request Repairs_* _ No Attack Orders_* _ No Defense Orders_* _ No Enemy Contact Reports_* _ No Flanking Orders_* _ No Recon Orders_* _ No Transport Requests_* _ Recon Only_* _ Set as HQ Bodyguard_* _ Set Garrison_* _ Transport Only_*

HAL Utilities

_ Commander Front_* _ Idle Rally Point_* _ Supports Rally Point_* _ Withdrawal Rally Point_*

NR6 Tools

  • Asset Compiler

RHQ Modules

All of these are prefaced with "HAL RHQ". These modules only take what is synchronized with them and adds them to their associated array so that all HAL commanders in the mission are aware of unit/vehicle capabilities. They work off of entity classname. A vehicle/unit only needs to be assigned once regardless of side *unless the vehicle/unit has a different name for the given side.

This means that a civilian van that gets classified as a Soft Vehicle and an Unarmed Cargo Vehicle only needs to be assigned once if that same exact classname for the vehicle shows up for a guerilla faction.

  • AA Infantry
    Placeholder Text
  • Aircraft
  • All Infantry
  • Ammo Supports
  • Artillery
  • AT Infantry
  • Boats
  • Cargo Vehicles
  • Crewmembers
  • Forward Observers
  • Fuel Supports
  • Ground Attack Aircraft
  • Heavy Armor
  • Light Armor
  • Light AT Armor
  • Medical Supports
  • Medium Armor
  • Recon
  • Recon Aircraft
  • Repair Supports
  • Rocket Artillery
  • Snipers
  • Soft Vehicles
  • Spec Ops (Broken)
  • Static AA
  • Static AT
  • Static Weapons
  • Supports
  • Unarmed Aircraft
  • Unarmed Cargo Vehicles

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