Nothing too special, I'm just a guy who loves to program and loves to create. Someone who sees programming as an art, and creation as a beauty beyond imagination. When I was a kid, I played a video game that changed something inside me forever, and now I'm here, ready to build the games I’ve always dreamed of and software that can be useful to the world.
I’m currently working on a personal video game project. I started it not too long ago, so there aren’t any major updates to show just yet, but it’ll be here soon, ready to be shared.
I’m also constantly learning—because growing and improving is something I’m truly passionate about. I gained experience in competitive programming with C++ during my time at technical school, which taught me how to solve algorithmic problems under pressure. I also know some Python—I love automation and how a program can help us with those tedious manual tasks we all dislike. And I know a bit of GDScript, too, since I had to start making games somewhere, and so far my tool of choice is Godot.
As I mentioned, I’m still learning: I’m currently studying Computer Science in my first year of university, and I’m eager to start diving into web development. I’m particularly drawn to backend work, since frontend isn’t really my thing—plus, I don’t have much of a design talent.
As someone with little real-world experience in this field, I’m open to any job opportunity. I can commit to completing any task assigned to me. I’m also open to collaborating on projects, whether open-source or more personal—even if there’s no money involved. I truly believe that if I do good work, the money will come eventually, and it’s not right to be too greedy.
With anything, really. If you genuinely want to help, I’m all ears—it never hurts. Advice, criticism, ideas, code… anything goes.
About the little I do know, and even if I don’t know, I can try. There are probably better people to ask, but if I can help, I’ll be more than happy to.
You can find my email and a link to my Telegram profile right here on my profile.