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05. Property support
Dutch Players edited this page May 1, 2020
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15 revisions
1a. Open esx_property/client/main.lua` and do the following:
Find this code in OpenRoomMenu function:
table.insert(elements, {label = _U('remove_object'), value = 'room_inventory'})
table.insert(elements, {label = _U('deposit_object'), value = 'player_inventory'})
1b. And replace it with:
table.insert(elements, {label = "Property inventory", value = "property_inventory"}
2a. Then find this code:
elseif data.current.value == 'room_inventory' then
OpenRoomInventoryMenu(property, owner)
elseif data.current.value == 'player_inventory' then
OpenPlayerInventoryMenu(property, owner)
2b. And replace it with:
elseif data.current.value == "property_inventory" then
menu.close()
OpenPropertyInventoryMenu(property, owner)
- And finally add this function:
function OpenPropertyInventoryMenu(property, owner)
ESX.TriggerServerCallback("esx_property:getPropertyInventory", function(inventory)
TriggerEvent("esx_inventoryhud:openPropertyInventory", inventory)
end, owner)
end`
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