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Description
Now that Activated Spawner Detector is no longer functional on 2b2t, I have some ideas that would be useful for dungeon/mineshaft hunting:
DisabledSpawnerDetector
Notifies you when Dungeon Spawners have been disabled by torches being placed on/near them. This is in TrouserHunting Add-on for Meteor Client, but it doesn't work correctly on 2b2t (it only pings in combination with ActivatedSpawnerDetector being functional). Important that this works only for Torches and not other light sources like lava (which generates near some dungeons naturally, TrouserHunting often false pings this).
NoSpawnerDetector
Notifies you when dungeons/mineshafts in deepslate layers have had their spawner broken (this is also on TrouserHunting and is semi-functional, but it often false pings due to incorrectly assessing where the Spawner should be)
DungeonEchestDetector
Notifies you when dungeons/mineshafts have an echest in them, within a certain distance to a chest to eliminate false pings.
This could also be extended to Crafting Tables and Signs, but that is not as important.
The next two are probably more difficult but would be very useful:
CoveredTunnelDetector
Notifies you when there is a vertical tunnel or cobblestone/cobbled deepslate/netherrack pillar within range of a dungeon/mineshaft, where the top at the surface is covered by a block. Important that the tunnel/tower does not continue past the surface.
If possible, it would be useful if this could check whether the block matches the surrounding block types, specifically for non-ocean biomes (often the bottom of the ocean is sand/gravel so they are just covered by cobblestone, it's also less noticeable at the bottom of the ocean, whereas the top being cobblestone in the middle of a grass field is very noticeable).
ClosedMineshaftDetector
Notifies you when a mineshaft hallway is blocked off. Many players will block off the two block tall opening in Mineshafts where the top is oak planks and the sides are oak fences, to prevent mobs from harassing them while they put loot into the chests. If this leads to a lot of false pings, the blocks could be limited to just cobblestone/cobbled deepslate/netherrack.
Technically many of these are possible with Block ESP or Search modules, but it takes a lot of time to look through an area, and it can lead to a lot of clutter on the screen, especially near spawn or close to highways. Thanks!