The Amethyst game engine has been receiving reports of crackly distorted audio on OSX. Has this been extensively tested on OSX? One contributor believed this may be due to Mutex use in rodio and cpal, possibly blocking the threads used to send samples through.
The Amethyst game engine has been receiving reports of crackly distorted audio on OSX. Has this been extensively tested on OSX? One contributor believed this may be due to Mutex use in rodio and cpal, possibly blocking the threads used to send samples through.