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Project Logo

ARCADE

Built with the tools and technologies:

CMake Static Badge Static Badge Static Badge


Table of Contents


Overview

Arcade is a gaming platform : a program that lets the user choose a game to play and keeps a register of player scores.

To be able to deal with the elements of your gaming plateform at run-time, your graphics libraries and your games must be implemented as dynamic libraries, loaded at run-time. Each GUI available for the program must be used as a shared library that will be loaded and used dynamically by the main program. This also applies to your games.


Features

❯ Dynamic libraries
❯ Graphic libraries
❯ Games


Project Structure

└── /
    ├── CMakeLists.txt
    ├── include
    │   ├── game
    │   └── graphics
    └── src
        ├── graphics
        └── main.cpp

Project Index

/
__root__
⦿ __root__
File Name Summary
CMakeLists.txt Code>❯ REPLACE-ME
src
⦿ src
File Name Summary
main.cpp Code>❯ REPLACE-ME
graphics
⦿ src.graphics
SDL2
⦿ src.graphics.SDL2
File Name Summary
SDL2.cpp Code>❯ REPLACE-ME
ncurses
⦿ src.graphics.ncurses
File Name Summary
Ncurses.cpp Code>❯ REPLACE-ME
include
⦿ include
graphics
⦿ include.graphics
File Name Summary
IGraphic.hpp Code>❯ REPLACE-ME
SDL2
⦿ include.graphics.SDL2
File Name Summary
SDL2.hpp Code>❯ REPLACE-ME
ncurses
⦿ include.graphics.ncurses
File Name Summary
Ncurses.hpp Code>❯ REPLACE-ME
game
⦿ include.game
File Name Summary
IGame.hpp Code>❯ REPLACE-ME

Getting Started

Prerequisites

This project requires the following dependencies:

  • Programming Language: CPP
  • Package Manager: Cmake

Installation

Build from the source and intsall dependencies:

  1. Clone the repository:
git clone ../
  1. Navigate to the project directory:
cd 
  1. Install the dependencies:
<!-- [![cmake][cmake-shield]][cmake-link] -->
<!-- REFERENCE LINKS -->
<!-- [cmake-shield]: https://img.shields.io/badge/C++-00599C.svg?style={badge_style}&logo=c%2B%2B&logoColor=white -->
<!-- [cmake-link]: https://isocpp.org/ -->

**Using [cmake](https://isocpp.org/):**

```sh
cmake . && make
```

Usage

Run the project with:

Using cmake:

cmake --build .
./arcade ./lib/*.so

Testing

uses the {test_framework} test framework. Run the test suite with:

Using cmake:

ctest

Roadmap

  • Task 1: Implement libarcade.
  • Task 2: Pick two games.
  • Task 3: Make maths methods to display these games.
  • Task 4: Develop both games.
  • Task 5: Implement robustness and parsing tests.
  • Task 6: Implement games tests.

Contributing

Contributing Guidelines
  1. Fork the Repository: Start by forking the project repository to your LOCAL account.
  2. Clone Locally: Clone the forked repository to your local machine using a git client.
    git clone ./
  3. Create a New Branch: Always work on a new branch, giving it a descriptive name.
    git checkout -b new-feature-x
  4. Make Your Changes: Develop and test your changes locally.
  5. Commit Your Changes: Commit with a clear message describing your updates.
    git commit -m 'Implemented new feature x.'
  6. Push to LOCAL: Push the changes to your forked repository.
    git push origin new-feature-x
  7. Submit a Pull Request: Create a PR against the original project repository. Clearly describe the changes and their motivations.
  8. Review: Once your PR is reviewed and approved, it will be merged into the main branch. Congratulations on your contribution!
Contributor Graph


License

is protected under the LICENSE License. For more details, refer to the LICENSE file.


Acknowledgments


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Create a gaming platform that runs with graphic libraries

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