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Extend LoginAttemptOk throttle to 4 sibling auth handlers#268

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CoreyRDean merged 1 commit into
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security/auth-throttle-sibling-handlers
May 26, 2026
Merged

Extend LoginAttemptOk throttle to 4 sibling auth handlers#268
CoreyRDean merged 1 commit into
developfrom
security/auth-throttle-sibling-handlers

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Summary (non-technical)

The recent timing-oracle fix (#267) added a SHA-256 cost to four character-management handlers so attackers couldn't distinguish "unknown account" from "wrong password" by response time. But those four handlers don't share the per-connection rate-limit that the main login does — so an attacker could pump SHA-256 work at line-rate by spamming bogus character-fetch / create / delete / start-game packets. This PR plugs that gap by extending the same throttle to all four siblings.

Technical summary

PR #267 added VerifyPassword("", IncomingPwd) to the no-account paths of P_StartGame, P_FetchCharacter, P_CreateCharacter, P_DeleteCharacter (plus P_VerifyAccount, P_ChangePassword) so the timing matched the wrong-password path. That closed the timing oracle but inverted the cost profile — each malformed packet now pays a SHA-256 round, and the four sibling handlers didn't wear the LoginAttemptOk throttle that gates P_VerifyAccount. Reviewer-flagged in iteration #8 as deferred follow-up.

This PR mirrors the P_VerifyAccount gating pattern across the four sibling handlers:

Site Change
Top of each Case body If Not LoginAttemptOk(M\FromID) Then RCE_Send "N" Else <body> EndIf
Wrong-password Else branch (inside For loop) LoginAttemptRecord(M\FromID, False) before RCE_Send "N"
No-account Exists=False branch LoginAttemptRecord(M\FromID, False) alongside the existing #267 dummy-hash
Success path LoginAttemptRecord(M\FromID, True) before the success RCE_Send

The shared per-FromID counter means an attacker can't dodge the throttle by rotating across handler types — all 5 auth-flavored Cases (P_VerifyAccount + the 4 siblings) now contribute to the same window.

Post-auth failure paths deliberately NOT recorded: bad character index, name validation failure, no free slots, bad ActorID, character-area-not-found. These require valid credentials to reach and a legitimate user could trigger them via input typos — penalising them would block legitimate retries without security benefit.

Acceptance criteria

  • Each of P_StartGame / P_FetchCharacter / P_CreateCharacter / P_DeleteCharacter has LoginAttemptOk pre-check at the top of its Case body
  • Each has LoginAttemptRecord(M\FromID, False) on the wrong-password and no-account paths
  • Each has LoginAttemptRecord(M\FromID, True) on the success exit
  • Throttled-response code matches the unthrottled failure code (no new oracle)
  • Post-auth failure paths (bad ActorID, invalid name, no free slots, bad character index) NOT recorded — explained in commit message
  • Full compile.bat clean across Server + Client + GUE + Project Manager + 7 Tools (exit 0, unfiltered)
  • test.bat 19/19 green

Trade-offs / deferred

  • P_ChangePassword not covered. Its session-gating (RequesterOwnsAccountSession) bounds the actual destructive op, but its no-account dummy-hash call (added in Close VerifyPassword% timing oracle (constant-time compare + dummy hash on no-account path) #267) is still unbounded. The one-line throttle gate pattern from this PR is the template — separate iteration.
  • Post-auth failure paths not rate-limited. See above. If those start being abused (e.g., dictionary attacks on character names by a creds-valid attacker), LoginAttemptRecord(False) could be added per-site, but doing it preemptively trades legitimate-user friction for theoretical hardening.
  • No new test file. The behaviour-observable contract is "throttled clients get the canonical failure code", which matches the unthrottled failure code — that invariant is already covered by AccountEnumerationTest and ChangePasswordEnumerationTest's negative-space sweeps. A network-level throttle integration test would need a packet-handler harness that doesn't exist yet; out of scope.
  • P_VerifyAccount itself unchanged — it already had the gate from before Close VerifyPassword% timing oracle (constant-time compare + dummy hash on no-account path) #267.

Risk

  • Low. The throttle threshold (LoginAttemptMaxFailures / LoginAttemptWindowMs in AccountsServer.bb) is already tuned for P_VerifyAccount, which is the dominant legitimate-traffic auth source. A single client hits the four sibling handlers at most once per session (start game, fetch character, create character, delete character). Applying the same threshold cannot block legitimate clients before P_VerifyAccount would.
  • The only behavioral risk is an attacker who discovers that hammering ServerNet's auth-shaped handlers now also locks them out of these four — which is the intended outcome.
  • No wire-format change, no save-format change, no client-side change required.

🤖 Generated with Claude Code

PR #267 added a SHA-256 dummy-hash to the no-account paths of
P_StartGame, P_FetchCharacter, P_CreateCharacter, P_DeleteCharacter
(plus P_VerifyAccount, P_ChangePassword) to close the
no-account-vs-wrong-password timing oracle. The fix worked but
inverted the cost profile of the four sibling handlers: each
malformed-username packet now costs a full SHA-256, and four of the
six handlers didn't wear the LoginAttemptOk throttle that
P_VerifyAccount uses. An attacker could pump SHA-256 cost at
line-rate by sending bogus P_StartGame / P_FetchCharacter /
P_CreateCharacter / P_DeleteCharacter packets, dodging the per-FromID
throttle. Reviewer-flagged in iteration #8 (PR #267) as deferred
follow-up.

This PR extends the same gate that protects P_VerifyAccount to all
four sibling handlers:

- LoginAttemptOk(M\FromID) pre-check at the top of each Case body.
  If throttled, emit the canonical "N" failure and skip the rest.
- LoginAttemptRecord(M\FromID, False) on the wrong-password Else
  branch inside the For loop.
- LoginAttemptRecord(M\FromID, False) on the no-account Exists=False
  branch (alongside the existing #267 dummy-hash call).
- LoginAttemptRecord(M\FromID, True) on the success exit (the one
  spot where the password actually verified and the handler
  reached its happy-path RCE_Send).

The shared per-FromID counter means an attacker can't dodge the
throttle by rotating across handler types -- 5 auth-flavored Cases
now contribute to the same window. Post-auth failure paths (bad
character index, name validation failure, no free slots, bad
ActorID) are deliberately not recorded: they require valid
credentials to reach and a legitimate user could trigger them via
input typos.

P_ChangePassword is NOT covered in this PR. Its session-gating
(RequesterOwnsAccountSession) bounds the actual destructive
operation, but its no-account dummy-hash call (added in #267) IS
still unbounded. Worth a follow-up iteration -- the one-line
throttle gate pattern from this PR is the template.

Verified: full compile.bat clean across Server + Client + GUE +
Project Manager + 7 Tools targets (exit 0, unfiltered output).
test.bat green 19/19 (no new tests required -- the
behaviour-observable contract is "throttled clients get a canonical
failure code", which matches the unthrottled failure code and is
already covered by the existing AccountEnumerationTest /
ChangePasswordEnumerationTest negative-space sweeps for "N" never
emitted").

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
@CoreyRDean CoreyRDean requested a review from a team as a code owner May 26, 2026 04:21
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Reviewed commit: 82410986c6

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Comment thread src/Modules/ServerNet.bb
Comment on lines +1949 to 1950
LoginAttemptRecord(M\FromID, False)
RCE_Send(Host, M\FromID, P_StartGame, "N", True)
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P2 Badge Do not count post-auth slot errors as failed logins

This branch records a failed login attempt even though password verification has already succeeded and the failure is only an invalid/empty character slot. Because LoginAttemptRecord feeds the shared LoginAttemptOk gate, a legitimate user who clicks a bad slot a few times can be throttled out of unrelated auth handlers for 60s despite correct credentials; before this commit this path only returned "N" without consuming the auth-failure budget.

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Comment thread src/Modules/ServerNet.bb
Comment on lines +2447 to 2448
LoginAttemptRecord(M\FromID, False)
RCE_Send(Host, M\FromID, P_FetchCharacter, "N", True)
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P2 Badge Avoid throttling on authenticated fetch-slot validation failures

Here the code records a failed login for a post-auth validation error (P_FetchCharacter with an invalid character index). Since the password check already passed, counting this as an auth failure can incorrectly trip LoginAttemptOk and temporarily block valid users from login-related flows after repeated UI/client mistakes; this behavior is new in this commit and was not previously counted.

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@CoreyRDean CoreyRDean merged commit dc90645 into develop May 26, 2026
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@CoreyRDean CoreyRDean deleted the security/auth-throttle-sibling-handlers branch May 26, 2026 04:24
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