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[Bug] Dragon Quest VII: Reimagined (0100A9D01C446000) audio stuttering #460

Description

@sh0inx

Prerequisites

  • I am confident that my issue has not been reported already in open OR closed issues.
  • I am able to reliably reproduce the issue on the latest stable or canary version.
  • I am not using an unofficial build (Flatpak, Emudeck, etc.).
  • I am a silly goose and didn't read these boxes.
  • I am a silly goose and DID read these boxes.

Description of the issue

Dragon Quest 7 Reimagined (outlined in this post) seems to have an issue with playing its audio.

Reproduction steps

  • Start the game
  • Observe
  • Compare with hardware

Log file

version unknown (no trace):
https://pastebin.com/cunxJ1AZ

cunxJ1AZ.txt

1.3.326, trace:
https://litter.catbox.moe/w19r15.log

(located on sh0inx@amelia locally)

OS

Windows 10.0.19045

Ryujinx version

1.3.326

Game version

1.2.0

CPU

AMD Ryzen 7 5800X

GPU

NVIDIA GeForce RTX 3080 Ti

RAM

32 GB (i think, 14541/32666 MiB)

List of applied mods

N/A

Additional context?

https://litter.catbox.moe/bhx2qh.mp4

(located on sh0inx@amelia locally)

compared to:

https://youtu.be/O4MsDVHuxV8

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    RERequires reverse-engineering work or related to the SDK.audioRelated to audio.bugSomething isn't working.help wantedExtra attention is needed.

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