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Ethan Coarr edited this page Oct 20, 2023
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21 revisions
Unity Editor 2022.3.10f1, Text Mesh Pro, C#, Unity Input Manager, Set Machine Blender
*Everyone will be responsible for creating a unique puzzle type, and we will all be working on the end boss fight together
Ethan: Player Movement, Moving Platforms,
Robbie: static hazards, Dialogue. Death/Respawn, Installer
Spenser: Collectables. Menus, Key Remapping
Caleb: 0G movement. Cutscenes. Scene Management
Jason: dynamic hazards. Death/respawn