You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Robbie Clark edited this page Oct 3, 2023
·
17 revisions
Stylized title text
Astronaut sprite walking animation
Astronaut sprite walking stills
Astronaut idle animation
Astronaut sprite idle stills
Astronaut sprite design sheet
Astronaut sprite jump stills
Rudimentary start screen
Rudimentary options menu
Rudimentary in-game options menu
Controls graphic
Level edge tile sprites (used to create the basic shape of the levels)
Laser static hazard sprite. When the player touches the laser, the character will die and the level will reset to the beginning.
Wire static hazard sprite. When the player touches wires, the character will die and the level will reset to the beginning.
Jump platform sprite (static and dynamic). Dynamic/Moving platforms are marked by a red dotted line, showing the path of the platform (See example level).