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v1.3.2
"SDM_0's Deck" initial jokers creation is now tied to the run's seed
Improved some joker descriptions
Removed unused dictionary variables
Removed "Jimbomancy" challenge due to Ouija Board rework
Added card shake to tag-creating jokers
Mult'N'Chips:
Cost: 4 -> 5
Moon Base:
Added some modded space Jokers: Afterburner (Ortolab), Blue Moon (Mika's Mod), Sentai Joker and Ternary System (Jank Jonklers), Big Bang (Fusion Joker)
(Thanks to Coro for the suggestions!)
Wandering Star:
Mult: 2 -> 3
Ouija Board:
Rarity: Uncommon -> Rare
Cost: 7 -> 8
Effect: 1 in 50 Soul, else 1 in 5 Judgement -> if sold Rare Joker, scored secret poker hand and used spectral, sell for a Soul card
Clown Bank:
Starting Xmult cost: 3 -> 1
Inflation: 3 -> 1
Mystery Joker:
Cost: 5 -> 6
Effect: When secret hand scored, 1 in 3 chance to get Rare Joker tag, else Uncommon Joker tag -> On defeated Boss Blind, get Rare Joker tag
Ninja Joker:
Adjusted sprite
Rarity: Common -> Uncommon
Cost: 5 -> 6
Effect: Every 5 destroyed cards, get Negative tag -> When a card is destroyed, get Negative tag. reactives on added playing card