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Sprint 10

silvio edited this page May 26, 2022 · 7 revisions

Gaëtan Schwartz (@gaetschwartz) (Scrum Master)

Adam Narozniak (@adam-narozniak)

Silvio Müller (@aladin6060)

Finally, I could work on something other than testing the ml-pipeline! So this week I integrated the ml-pipeline into the game. Now one can launch the camera with a button and the result is passed to the game. On the way there I found some bugs in the label detection that I fixed. On Gaetan's advice I used a different navigation method from the game fragment to the ml activity. This simplified the passing of the result back to the game fragment.

Bhargav Venugopal (@bhvrgav)

Leonardo Pennino (@leonardopennino)

Jinglun Pan (@panadax)

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