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Sprint 2

Adam Narozniak edited this page Mar 18, 2022 · 12 revisions

Gaëtan Schwartz (@gaetschwartz)

  • Try to fix the JaCoCo bug where it doesn't take in account the unit tests (4h)
  • Think, write, and correct the matchmaking proposal (4h)

Adam Narozniak (@adam-narozniak)

I've been working on transforming the game activity into a fragment. Then I moved to the game simulation but the task turned out to be far more complex that I expected (e.g. counter in the background to signalize the game start), I haven't finished it. I'd like to continue to work on that next week. I've also spent some time trying to trace a bug that appeared on my branch.

Silvio Müller (@aladin6060)

This week I have been implementing some tests for the navigation UI (#26). This task was a lot less time-intensive than I thought. So I worked on a way to unify the UI. For this, I started using Figma. I did not managed to finish the design, but what exists of It can be seen (here). I also lost time, because we decided to change the navigation layout from a navigation drawer to bottom navigation.

Bhargav Venugopal (@bhvrgav)

Leonardo Pennino (@leonardopennino) (Scrum Master)

Jinglun Pan (@panadax)

Overview/Summary During this week we implemented most of the tasks assumed. Though we had trouble merging them, there are some points that need more testing.

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