Skip to content

Sprint 9

Leonardo edited this page May 19, 2022 · 7 revisions

Gaëtan Schwartz (@gaetschwartz)

Adam Narozniak (@adam-narozniak) (Scrum Master)

Silvio Müller (@aladin6060)

Bhargav Venugopal (@bhvrgav)

This week I managed to complete everything I wanted to. I managed to find what was causing the problem with the tests last week and also implemented the UI and models for sending, receiving and accepting/rejecting a friend request. I also refactored how the data was being fetched with help from Leonardo. I started working very early and also worked more than 8 hours to make sure I have something to merge. However, again, to my frustration, now I had tests failing because the view was not loading fast enough for the tests to be performed correctly. So I only have 6/15 tests that were passing. I am really frustrated about not being able to merge it yet again. However, I hope you recognize the work done on my branch. If you have any suggestion or clues as to how I can get my tests to pass, I would greatly appreciate it.

Leonardo Pennino (@leonardopennino)

These weeks I've continued working on the "create game rules" feature that however has revealed to be more painful than what I expected because generating elements at runtime and keeping a nice layout has proven hard. While that is still not ready I also worked on fixing a bug that caused the app not to load for almost everyone (it got stuck at the boarding page). In the meantime I also added a new feature on TicTacToe which allows to play locally but more important I completely refactored how the fragment were managed in order to comply with android navigation best practices. Also in these weeks I helped @bhvrgav to understand how the caching , fetching from Firebase and Testing with local repository works.

Jinglun Pan (@panadax)

Clone this wiki locally