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Binocular Depth Estimation SDK

This project is a binocular depth estimation SDK based on C++ and TensorRT, running on NVIDIA Jetson Orin platform.

Dependencies

  • JetPack 6.1+:
    • CUDA 12.6
    • TensorRT 10.3
    • OpenCV 4.8+
  • C++17 compiler (g++)
  • CMake 3.16+

File Structure

sDepth/
├── CMakeLists.txt
├── README.md
├── config/
│   ├── stereo_calibration.json
│   └── stereodepth.enc
├── include/
│   ├── opencv4/
│   ├── SG_StereoDepth_api.h
│   └── SG_StereoDepth_def.h
│── lib/
│   ├── opencv/
│   └── libsDepth.so
│── picture/
│   ├── left0000.png
│   └── right0000.png
│
└── samples/
    └── main.cpp

Quick Start

1. Install System Dependencies

sudo apt update
sudo apt install cmake build-essential

2. Manual Build

cd sDepth
mkdir build
cd build
cmake ..
make -j$(nproc)

Compilation Output

The executable program is generated in the sDepth/build directory:

demo 

Run Example

./demo <keyfile_name>
  • <keyfile_name>: Model license file, please contact business for it (business email: <qah@sensing-world.com>)

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Model-based stereo depth algorithm SDK

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