This repository was archived by the owner on Jun 23, 2023. It is now read-only.

Description
I'm currently seeing an issue with cargo ships stopping and becoming persistent, piling up in my entity list. I could easily scan for these with "ownedby:neutral npc", but I run the risk of removing ships a player is in the process of dissembling.
To counter that, I'd like to be able to ensure the grid isn't within X meters of a player or player-owned grid, and it's over a day old.
The first seems a little complex but do-able with your current code. The latter seems like it would require a tracking file like Essential-PlayerLogins.xml to keep track of entity age.
Could these be planned features?