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@LeShred LeShred commented Apr 6, 2015

Removed the calls to General.SplitString() in order to have a consistent and reliable commands parsing.

I tested it with most commands that can use composed names (player or ship names) and also with timed and triggered cleanups. Everything seems to be working fine!

On a side note: I hesitated to modify the ChatHandlerBase.HandleCommand() virtual method in order to take List instead of string[] but as the commands and parameters should not be modified it's perhaps not worth the modifications.

LeShred added 2 commits April 6, 2015 15:46
Removed the calls to General.SplitString() in order to have a consistent and reliable commands parsing.
dodexahedron added a commit that referenced this pull request Apr 23, 2015
New commands parser implications.
@dodexahedron dodexahedron merged commit 3f214cb into SEServerExtender:master Apr 23, 2015
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