Fix Power Hammer appearanceBonus_max_high value#408
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AconiteX merged 1 commit intoMay 17, 2026
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weapon_appearance_maul had appearanceBonus_max_high set to 20, which is lower than comparable two-handed weapons (e.g. quest_maul uses 40). The correct value matching the weapon tier is 30, consistent with the pattern used by other melee weapons in this table. Fixes SWG-Source#340
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Summary
The
weapon_appearance_maul(Power Hammer) entry inweapon_appearance.tabhadappearanceBonus_max_highset to20, which is inconsistent with comparable two-handed melee weapons in the same table.weapon_appearance_maul: was20, corrected to30weapon_appearance_quest_maul(quest variant): uses4030The
appearanceBonus_max_highcolumn controls the upper bound of the appearance bonus range shown during crafting. A value of20means the Power Hammer could never roll a bonus higher than 20, placing it far below the tier it occupies compared to its counterparts.Fixes #340