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@github-actions github-actions released this Apr 12, 2020 · 8 commits to master since this release

Added

  • Portable version for Windows (thanks to @ivysrono)
  • French language support (thanks to @romton843)

Fixed

  • Fix relative coordinates representation
Assets 9

@github-actions github-actions released this Apr 2, 2020 · 18 commits to master since this release

Added

  • Ability to hide heat map in analysis mode (#649)
  • Ability to disable heat map variation replay (thanks to @ebifrier, #668)
  • Ability to show score lead on board in analysis mode for engines that support it, e.g. KataGo (#589)
  • Ability to show alternate coordinate labels (thanks to @ebifrier, #665)
  • Ability to preserve window state (thanks to @ivysrono, #670)
  • Multilanguage support thanks to our translators (#647)

Fixed

  • Fix a bug where captured stones are counted towards the wrong player (#658)
Assets 7

@github-actions github-actions released this Mar 13, 2020 · 54 commits to master since this release

Fixed

  • Fix a regression where SGF decoding didn't work (SabakiHQ/sgf#7)
  • Fix Zen engine not working (#643)
  • Fix board transformation not working (#644)
  • Fix loading language files not working
Assets 7

@github-actions github-actions released this Mar 11, 2020 · 67 commits to master since this release

New engine handling system

Added

  • Complete overhaul of the engine handling system, more than two engines can be
    attached and given player/analyzer roles, also not blocking the user from
    editing while generating moves
  • Support for KataGo's non-square boards
  • Ability to hide the winrate graph (#608)
  • Display winrate and winrate change above the winrate graph (#620)
  • Add macOS specific standard keyboard shortcut to close window with
    Command+W (#625)
  • Add keyboard shortcuts for scoring/estimation (#345)

Changed

  • Board transformations (rotation/flip/inversion) are now temporary and faster,
    transforms coordinates as well, located in the 'View' main menu, and have
    dedicated keyboard shortcuts
  • Removing root node will now delete all other nodes and clear the board

Fixed

  • Fix 'Update Result' not working in the score drawer (#580)
  • Fix comment not updating when exiting edit mode too fast (#584)
  • Fix comment text getting erased while in engine analysis mode (#637)
Assets 7
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@yishn yishn released this May 13, 2019 · 188 commits to master since this release

Added

  • Node flattening operation now preserves player's turn (Thanks to @dfannius)
  • Add ability to see and edit game comment (GC SGF property) in the info drawer (Thanks to @fohristiwhirl)

Fixed

  • Files with really long variations don't freeze the app anymore
  • Fix adding SGF properties via the 'Edit SGF Properties' drawer not working
  • Fix handicap stones in wrong positions when changing board size
  • Fix encoding detection not working
Assets 8

@yishn yishn released this Apr 27, 2019 · 218 commits to master since this release

Added

Changed

  • Create compressed SGF with no unnecessary whitespace by default

Fixed

  • Don't clear edit history on reloading file when file has been changed externally
  • Fix clearing certain game info fields not working
  • Fix engines making three consecutive passes in engine vs. engine games
  • Fix engine vs. engine games getting stuck in analysis mode
  • Fix engine synchronization problems with passing moves
Assets 8

@yishn yishn released this Mar 17, 2019 · 296 commits to master since this release

Fixed

  • Fix setting handicap stones not working
Assets 8

@yishn yishn released this Mar 16, 2019 · 298 commits to master since this release

Added

  • Ability to undo/redo all of your edits
  • Ability to display move numbers on the board
  • Ability to highlight relevant stones for automatically generated move names
  • Link to Sensei's Library for some automatically generated move names

Changed

  • New next/previous variation switch behavior

Fixed

  • Fix Sabaki not being able to append space characters in comment titles
Assets 8

@yishn yishn released this Mar 16, 2019 · 404 commits to master since this release

Added

  • Winrate graph is now resizable (Thanks to @dbosst)
  • GTP console logging (Thanks to @dbosst)

Changed

  • More precise navigation when navigating by pressing up/down arrow keys
  • In area scoring, number of handicap stones are added to white's score, according to Chinese scoring (Thanks to @dbosst)

Fixed

  • Fix Sabaki hanging sometimes when analysis variations contain pass moves (Thanks to @dbosst)
Assets 8

@yishn yishn released this Nov 29, 2018 · 454 commits to master since this release

Added

  • When adding analysis variation to the game tree, SGF move annotation will be supplied automatically
  • Color coded game tree nodes according to their move annotation

Changed

  • Continuous analysis when navigating the game in analysis mode
  • Record winrate values when generating moves even if analysis mode is turned off

Fixed

  • Better error handling regarding GTP engine crashes
  • Fix incremental engine synchronization not working properly when handicap stones are involved
  • Fix freeze when starting analysis after suspending an engine
Assets 8
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