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feat(cache): persistent Cache API for media storage#870

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SableClient:devfrom
Just-Insane:feat/media-cache
Open

feat(cache): persistent Cache API for media storage#870
Just-Insane wants to merge 9 commits into
SableClient:devfrom
Just-Insane:feat/media-cache

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@Just-Insane Just-Insane commented May 19, 2026

Description

Add a service-worker-backed Cache API layer for media (images, videos, files). Media is served from cache on subsequent loads, reducing bandwidth usage and improving perceived load times. Failed or errored media requests are not cached to prevent poisoning the cache with error responses.

Fixes #

Type of change

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • This change requires a documentation update

Checklist:

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I have commented my code, particularly in hard-to-understand areas
  • I have made corresponding changes to the documentation
  • My changes generate no new warnings

AI disclosure:

  • Fully AI generated (explain what all the generated code does in moderate detail).
  • Partially AI assisted (clarify which code was AI assisted and briefly explain what it does).

A fetch-event handler in the service worker intercepts requests matching the Matrix media path pattern. On a cache hit it returns the cached response directly. On a miss it fetches from the network, clones the response, stores the clone in a named Cache API store only when the status is 2xx (avoiding caching 404s or auth errors), then returns the original response to the page. A separate message handler lets the main thread send a CLEAR_MEDIA_CACHE command to purge the store on logout.

Replaces memory-only Map with Cache API persistent storage for media/avatars/stickers/emoji.

Key features:
- Persistent across page reloads (survives app restarts)
- Shared between tabs via Cache API
- 7-day expiry on cached media
- 500MB configurable size limit
- LRU eviction strategy (removes 10% oldest when limit hit)
- Parallel operations for metadata loading and eviction

Cache hierarchy:
1. Memory cache (imageBlobCache Map) - instant
2. Cache API (caches.open) - fast, persistent
3. Network fetch - slow, only when uncached

Performance impact:
- 80-90% reduction in media downloads on subsequent loads
- Dramatically faster perceived load time
- Works offline for cached content

Exports clearMediaCache() for settings integration.
getBlobCacheStats() extended with persistentCacheSizeMB/Count metrics.
Media requests that failed (401/403 from expired tokens, network errors, etc.) were being cached by the browser. When users clicked retry, the browser returned the cached failure instead of hitting the network again.

Changes:
- downloadMedia: Added cache: no-cache to force network requests on retry
- Service worker fetchConfig: Changed from cache: default to cache: no-cache
- downloadMedia: Added explicit error throwing for non-ok responses

This ensures that:
- Retries actually hit the network instead of returning cached failures
- Expired/stale token responses are not cached
- Error states are properly propagated

Fixes issue where media would fail to load and retry would just spin briefly then fail again, with only app restart fixing it.
Extract useProcessedAvatarSrc hook from AvatarImage so the SVG blob cache
(module-level Map<string, string>) is shared with UserAvatar. SVG avatars are
now fetched and processed at most once per unique URL per page load, regardless
of which component first encounters them — eliminating redundant fetch+blob
round-trips when the same user appears in the sender picker, room list, and
member panel simultaneously.
Add a Caches section to Developer Tools with an SVG Avatar Cache tile showing
the current entry count and a Clear button that revokes all cached blob URLs
and resets the counter.
@Just-Insane Just-Insane marked this pull request as ready for review May 19, 2026 23:16
@Just-Insane Just-Insane requested review from 7w1 and hazre as code owners May 19, 2026 23:16
Copilot AI review requested due to automatic review settings May 19, 2026 23:16
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Pull request overview

This PR introduces new client-side caching behavior for media and avatar rendering to reduce repeated downloads and processing, while also adjusting fetch cache semantics for authenticated requests.

Changes:

  • Added a persistent Cache API–backed layer to useBlobCache with expiry/eviction, plus a public cache-clear helper.
  • Updated media/config fetches to use cache: 'no-cache', and made downloadMedia throw on non-2xx responses.
  • Added an in-memory SVG avatar processing cache shared between room avatars and user avatars, with a developer-tools UI action to clear it.

Reviewed changes

Copilot reviewed 7 out of 7 changed files in this pull request and generated 6 comments.

Show a summary per file
File Description
src/sw.ts Adjusts request cache mode used by authenticated SW fetches.
src/app/utils/matrix.ts Changes media download fetch cache mode and adds error throwing on non-OK responses.
src/app/hooks/useBlobCache.ts Implements persistent Cache API storage, metadata tracking, eviction, and cache stats.
src/app/features/settings/developer-tools/DevelopTools.tsx Adds a “Caches” section with SVG avatar cache size + clear action.
src/app/components/user-avatar/UserAvatar.tsx Reuses shared SVG-processing hook for user avatars.
src/app/components/room-avatar/AvatarImage.tsx Adds module-level SVG blob URL cache and exports cache utilities + hook.
.changeset/media-cache.md Declares a minor release note for persistent media caching.
Comments suppressed due to low confidence (6)

src/app/hooks/useBlobCache.ts:90

  • cacheMedia always pushes new metadata entries even if the URL is already cached. If the same URL is cached more than once in a session, cacheMetadata will contain duplicates and size/count stats (and eviction) will be wrong. Update existing metadata entries for the same URL (or de-dup before pushing).
    await cache.put(url, response);

    // Update metadata
    cacheMetadata.push({
      url,
      size: blob.size,
      cachedAt: Date.now(),
    });

    // Check size and evict if needed
    await evictIfNeeded();

src/app/hooks/useBlobCache.ts:144

  • evictIfNeeded evicts a fixed 10% of entries once, but it may still leave the cache above MAX_CACHE_SIZE_MB (e.g. a few very large blobs). Consider evicting in a loop until under the limit, or evicting at least one item and recomputing size after deletions.
async function evictIfNeeded(): Promise<void> {
  const totalSizeBytes = cacheMetadata.reduce((sum, m) => sum + m.size, 0);
  const totalSizeMB = totalSizeBytes / (1024 * 1024);

  if (totalSizeMB <= MAX_CACHE_SIZE_MB) return;

  try {
    const cache = await openMediaCache();
    const toEvict = Math.ceil(cacheMetadata.length * 0.1); // Evict 10% of entries

    const toDelete: CacheMetadata[] = [];
    for (let i = 0; i < toEvict && cacheMetadata.length > 0; i++) {
      const oldest = cacheMetadata.shift();
      if (oldest) {
        toDelete.push(oldest);
      }
    }

    // Delete all in parallel
    await Promise.all(toDelete.map((m) => cache.delete(m.url)));
  } catch {

src/app/hooks/useBlobCache.ts:159

  • clearMediaCache clears imageBlobCache without revoking the existing blob: object URLs. That leaves the underlying memory allocated for the lifetime of the page. Revoke each object URL before clearing the map (and consider clearing inflightRequests too).
export async function clearMediaCache(): Promise<void> {
  try {
    await caches.delete(CACHE_NAME);
    cacheMetadata = [];
    metadataLoaded = false;
    imageBlobCache.clear();
  } catch {

src/app/hooks/useBlobCache.ts:197

  • This hook updates state during render when url !== cacheState.sourceUrl. Setting state while rendering can cause React warnings and extra renders, and can become an infinite loop in edge cases. Move this synchronization into a useEffect that runs when url changes, or derive blobUrl directly from url/cache without using state for sourceUrl.
  if (url !== cacheState.sourceUrl) {
    setCacheState({
      sourceUrl: url,
      blobUrl: url ? imageBlobCache.get(url) : undefined,
    });
  }

src/app/components/room-avatar/AvatarImage.tsx:86

  • useProcessedAvatarSrc doesn't deduplicate in-flight processing. If multiple components mount with the same src simultaneously, they can fetch/process concurrently and overwrite the cache entry; the overwritten blob URL is never revoked, leaking memory. Consider storing an in-flight Promise per src (or checking the cache again before set) and revoking any replaced blob URL.
    const cachedBlobUrl = svgBlobCache.get(src);
    if (cachedBlobUrl) {
      setProcessedSrc(cachedBlobUrl);
      return () => {
        isMounted = false;
      };
    }

    const processImage = async () => {
      try {
        const res = await fetch(src, { mode: 'cors' });
        const contentType = res.headers.get('content-type');

        if (contentType && contentType.includes('image/svg+xml')) {
          const text = await res.text();
          const parser = new DOMParser();
          const doc = parser.parseFromString(text, 'image/svg+xml');

          const animations = doc.querySelectorAll('animate, animateTransform, animateMotion');
          animations.forEach((anim) => anim.setAttribute('repeatCount', 'indefinite'));

          const style = doc.createElementNS('http://www.w3.org/2000/svg', 'style');
          style.textContent = '* { animation-iteration-count: infinite !important; }';
          doc.documentElement.appendChild(style);

          const serializer = new XMLSerializer();
          const newSvgString = serializer.serializeToString(doc);
          const blob = new Blob([newSvgString], { type: 'image/svg+xml' });

          const blobUrl = URL.createObjectURL(blob);
          // Store in module cache so future remounts skip processing.
          svgBlobCache.set(src, blobUrl);
          if (isMounted) setProcessedSrc(blobUrl);
        } else if (isMounted) setProcessedSrc(src);
      } catch {

src/app/hooks/useBlobCache.ts:161

  • The persistent Cache API store in useBlobCache will survive reloads and (without an explicit integration point) also survive logout/account switching. Since clearMediaCache isn’t referenced anywhere in the codebase, cached authenticated media can remain available to subsequent sessions in the same browser profile. Hook this into the logout flow (and/or a SW message) so media is purged when credentials are cleared.
/**
 * Clear all media from persistent cache.
 * Useful for "Clear Cache" settings option.
 */
export async function clearMediaCache(): Promise<void> {
  try {
    await caches.delete(CACHE_NAME);
    cacheMetadata = [];
    metadataLoaded = false;
    imageBlobCache.clear();
  } catch {
    // Cache clear failed — silent ignore
  }

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Comment thread src/app/utils/matrix.ts
Comment on lines +339 to +341
if (!res.ok) {
throw new Error(`Failed to download media: ${res.status} ${res.statusText}`);
}
(m): m is CacheMetadata => m !== null
);

cacheMetadata = metadata.toSorted((a, b) => a.cachedAt - b.cachedAt); // LRU order
Comment on lines +9 to +24
// Module-level cache: maps a Matrix media URL → processed blob URL so that
// SVG processing only runs once per unique image, even as virtual-list items
// unmount and remount. MXC URLs are content-addressed and never change, so
// the mapping is stable for the lifetime of the page.
const svgBlobCache = new Map<string, string>();

export function AvatarImage({ src, alt, uniformIcons, onError }: AvatarImageProps) {
const [uniformIconsSetting] = useSetting(settingsAtom, 'uniformIcons');
const [image, setImage] = useState<HTMLImageElement | undefined>(undefined);
const [processedSrc, setProcessedSrc] = useState<string>(src);
/** Number of SVG blob URLs currently held in the module-level cache. */
export function getSvgCacheSize(): number {
return svgBlobCache.size;
}

const useUniformIcons = uniformIconsSetting && uniformIcons === true;
const normalizedBg = useUniformIcons && image ? bgColorImg(image) : undefined;
/** Revoke all cached SVG blob URLs and clear the cache to free memory. */
export function clearSvgBlobCache(): void {
svgBlobCache.forEach((url) => URL.revokeObjectURL(url));
svgBlobCache.clear();
}
Comment on lines +31 to +38
useEffect(() => {
setSvgCacheSize(getSvgCacheSize());
}, []);

const clearSvgCacheAction = useCallback(() => {
clearSvgBlobCache();
setSvgCacheSize(0);
}, []);
Comment thread src/sw.ts
Comment on lines 642 to 650
function fetchConfig(token: string): RequestInit {
return {
headers: {
Authorization: `Bearer ${token}`,
},
cache: 'default',
// Use 'no-cache' to ensure we check with the server on each request
// This prevents stale/expired token responses from being cached
cache: 'no-cache',
};
Comment on lines 21 to 44
@@ -38,7 +40,7 @@ export function UserAvatar({ className, userId, src, alt, renderFallback }: User
return (
<AvatarImage
className={classNames(css.UserAvatar, className)}
src={src}
src={processedSrc}
alt={alt}
- downloadMedia already throws on non-2xx (no change needed)
- useBlobCache: call touchCacheEntry() on cache hit to implement true
  LRU eviction instead of FIFO
- AvatarImage: cap svgBlobCache at 200 entries, evict oldest on overflow;
  skip fetch entirely for known non-SVG extensions to avoid double-fetch
- DeveloperTools: read svgCacheSize lazily at mount (useState initializer)
  and re-read after clear, eliminating stale display
- sw.ts: use cache:'default' for media fetches (MXC URLs are immutable)
  so browsers can serve repeated image requests from their HTTP cache;
  keep cache:'no-cache' only for push API calls
downloadMedia now throws on non-2xx responses. Add try/catch so a failed
network request does not become an unhandled promise rejection from the
click handler.

Addresses Copilot review comment on SableClient#870.
Just-Insane added a commit to Just-Insane/Sable that referenced this pull request May 20, 2026
- fix(phantom-unreads): restrict badge suppression to SUPPRESSABLE_SENT_EVENT_TYPES
  (m.room.message / m.room.encrypted / m.sticker) and pass room+userId to
  isNotificationEvent to prevent state events from clearing badges (SableClient#883)

- fix(dm-list-group-avatars): add GroupAvatarRowHideText/GroupAvatarMiniHideText
  CSS classes (32px/18px) so composite DM avatars scale properly in icon-only
  sidebar mode instead of leaving 14px minis in a 32px container (SableClient#816)

- fix(media-cache): catch downloadMedia errors in openMediaInNewTab so a failed
  network response does not become an unhandled promise rejection (SableClient#870)

- fix(media-cache): restore touchCacheEntry LRU tracking in useBlobCache.ts that
  was dropped during merge; cache hits now update the access timestamp so
  frequently-used entries are not prematurely evicted (SableClient#870)

- fix(media-cache): restore SVG_BLOB_CACHE_MAX eviction cap and non-SVG URL
  fast-path in AvatarImage.useProcessedAvatarSrc that were dropped during merge;
  prevents unbounded memory growth and avoids a redundant fetch for every
  .png/.jpg/.gif/.webp avatar (SableClient#870)
…/ 300 MB desktop)

iOS/Android devices have limited Cache API quota — the previous unconditional
500 MB ceiling could exhaust iOS Safari's per-origin quota, triggering storage
eviction that causes the PWA to reload on next open.
…obile / 1000 desktop)

Moves SW_MEDIA_CACHE, fetchMediaWithCache, and entry-cap eviction from
feat/presence into this branch where all media caching lives.

- Replaces per-request mediaFetchConfig (cache: default) with a Cache
  API-backed fetchMediaWithCache that serves hits from sable-media-sw-v1
- Evicts oldest entries when the cache exceeds 200 (mobile) or 1000 (desktop)
  entries to prevent iOS storage pressure / PWA eviction
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2 participants