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v0.1.5
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0.1.5
Added
Added Pixal3D Camera Control node for manual camera setup.
Added a built frontend widget with Scene and POV views.
Added manual_fov bundled camera output for a single cable into Pixal3D Image To 3D.
Added low-VRAM camera-control example workflow:
example_workflows/pixal3d_low_vram_cam_control_example_workflow.json
example_workflows/pixal3d_low_vram_cam_control_example_workflow.png
Added Linux / WSL CUDA requirements guide.
Changed
Bumped package version to 0.1.5.
Pixal3D Image To 3D now accepts optional manual_fov.
When camera_mode=manual and manual_fov is connected, Camera Control overrides:
manual_camera_angle_x
manual_distance
mesh_scale
When camera_mode=moge, connected Camera Control values are ignored.
Updated Camera Control POV preview to match the manual FOV, distance, and scale sent to Pixal3D.
Updated docs to recommend native_low_vram for low-VRAM workflows.
Docs
Documented that Camera Control only works with manual camera mode.
Added low-VRAM recipe:
vram_mode=native_low_vram
load_moge=false
load_rembg=false
use transparent PNG/WebP input
background_mode=keep_alpha
use Pixal3D Camera Control for camera setup
Clarified Windows, Linux, and WSL CUDA wheel expectations.
Clarified that FlashAttention remains a prerequisite.
Added guidance that native low-VRAM can run around 4-8 GB VRAM for smaller workflows but needs roughly 40-50 GB system RAM.
Fixed
Included web/ frontend registration for the Camera Control UI.
Added node_modules/ to .gitignore.
Improved tooltips for camera mode and manual_fov behavior.
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