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0.1.5

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@Saganaki22 Saganaki22 released this 15 May 21:44
· 27 commits to main since this release

0.1.5

Added

  • Added Pixal3D Camera Control node for manual camera setup.
  • Added a built frontend widget with Scene and POV views.
  • Added manual_fov bundled camera output for a single cable into Pixal3D Image To 3D.
  • Added low-VRAM camera-control example workflow:
    • example_workflows/pixal3d_low_vram_cam_control_example_workflow.json
    • example_workflows/pixal3d_low_vram_cam_control_example_workflow.png
  • Added Linux / WSL CUDA requirements guide.

Changed

  • Bumped package version to 0.1.5.
  • Pixal3D Image To 3D now accepts optional manual_fov.
  • When camera_mode=manual and manual_fov is connected, Camera Control overrides:
    • manual_camera_angle_x
    • manual_distance
    • mesh_scale
  • When camera_mode=moge, connected Camera Control values are ignored.
  • Updated Camera Control POV preview to match the manual FOV, distance, and scale sent to Pixal3D.
  • Updated docs to recommend native_low_vram for low-VRAM workflows.

Docs

  • Documented that Camera Control only works with manual camera mode.
  • Added low-VRAM recipe:
    • vram_mode=native_low_vram
    • load_moge=false
    • load_rembg=false
    • use transparent PNG/WebP input
    • background_mode=keep_alpha
    • use Pixal3D Camera Control for camera setup
  • Clarified Windows, Linux, and WSL CUDA wheel expectations.
  • Clarified that FlashAttention remains a prerequisite.
  • Added guidance that native low-VRAM can run around 4-8 GB VRAM for smaller workflows but needs roughly 40-50 GB system RAM.

Fixed

  • Included web/ frontend registration for the Camera Control UI.
  • Added node_modules/ to .gitignore.
  • Improved tooltips for camera mode and manual_fov behavior.