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FX Bus v0.7.1

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@github-actions github-actions released this 11 Jun 10:20
· 5 commits to main since this release
ea5288e

FX Bus v0.7.1

This update expands FX Bus with several new visual effects while continuing the internal refactor work needed to bring the module closer to a stable completion point.

New and improved effects

Token Laser

Added the new Token Laser effect for projecting beams from selected tokens.

This includes support for continuous beams, projectile-style shots, tracking targets, configurable beam appearance, glow, flow, pulse, edge instability, flares, range limits, and macro export.

Token Dolly Zoom

Added Token Dolly Zoom for cinematic token-focused zoom effects.

This provides a dramatic perspective-style visual effect centred on selected tokens, useful for reveals, shocks, moments of realisation, and major character beats.

Tile Rotation

Added Tile Rotation for indefinitely rotating selected tiles.

This is intended for environmental motion such as planets, gears, fans, portals, magic circles, clockwork, radar sweeps, and solar-system-style props.

Experimental Canvas Flip

Added an experimental canvas flip effect.

This is included as an experimental visual effect while compatibility, usability, and edge cases are evaluated.

Behind-the-scenes changes

This release also includes further internal refactoring of the FX Bus runtime and GM control panel.

These changes improve maintainability, make new effects easier to add, and continue the process of simplifying the codebase as FX Bus moves towards feature completion.

Development direction

FX Bus is now entering a consolidation phase.

Future work will focus on polish, bug fixes, compatibility, documentation, and deciding which remaining ideas are worth including before the module is considered broadly complete.