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Model Bridges

Samuel Gomes edited this page Dec 2, 2019 · 7 revisions

The model bridges allow more flexible use of GIMME. They are responsible for connecting data structures like databases with internal processes. Two abstract data bridges are currently implemented: the PlayerModelBridge and TaskModelBridge. In order to develop custom database connections, the user only has to create a child class of each of these functions. Thus, the access procedures are controlled by the programmer, but the access patterns can be left unchanged.

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