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Model Bridges
Samuel Gomes edited this page Dec 2, 2019
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The model bridges allow more flexible use of GIMME. They are responsible for connecting data structures like databases with internal processes. Two abstract data bridges are currently implemented: the PlayerModelBridge and TaskModelBridge. In order to develop custom database connections, the user only has to create a child class of each of these functions. Thus, the access procedures are controlled by the programmer, but the access patterns can be left unchanged.
Adaptation
Group Configuration Generation
- ConfigsGenAlg
- RandomConfigsGenAlg
- PureRandomSearchConfigsGenAlg
- EvolutionaryConfigsGenAlg
- ODPIPConfigsGenAlg (exact)
- CLinkConfigsGenAlg (legacy)
Preferences Estimation
Quality Evaluation Algorithms
- QualityEvalAlg
- Group-Based Quality Evaluation:
- Regression-Based Quality Evaluation:
- Tabular Quality Evaluation:
Auxiliary Structures
- InteractionsProfile
- PlayerCharacteristics
- PlayerState
- Personality (Inherent Preference):
- PlayerStatesDataFrame
Model Bridges
Player Data Trim