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RandomConfigsGenAlg

Samuel Gomes edited this page Mar 31, 2020 · 11 revisions

ConfigsGenAlg

This class is a child of ConfigsGenAlg. It contains the procedure for the formation of purely random group organizations. No optimization technique is used. Pure randomness. The random organizations are uniformely distributed.

Constructor and Attributes

Constructor

RandomConfigsGen(playerModelBridge, preferredNumberOfPlayersPerGroup, minNumberOfPlayersPerGroup, maxNumberOfPlayersPerGroup)

Attributes

(No additional attributes besides the ones from the base class ConfigsGenAlg )

Methods

(No additional methods besides the ones from the base class ConfigsGenAlg )

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