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Texture rework#112

Merged
SamoZ256 merged 19 commits into
mainfrom
texture-rework2
May 11, 2026
Merged

Texture rework#112
SamoZ256 merged 19 commits into
mainfrom
texture-rework2

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@SamoZ256 SamoZ256 commented May 5, 2026

This PR reworks textures:

  • Depth and array layers are treated separately
  • Stride is calculated for non-linear textures
  • Texture views are separated into a their own class
  • A very primitive texture viewer

TODO:

  • Rework layout conversions
  • Support mips
  • Calculate layer stride properly

This PR causes additional vertex explosions in Super Mario Odyssey for unknown reasons.

@SamoZ256 SamoZ256 marked this pull request as draft May 5, 2026 17:13
@SamoZ256 SamoZ256 marked this pull request as ready for review May 11, 2026 07:18
@SamoZ256 SamoZ256 merged commit b9d8d8a into main May 11, 2026
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@SamoZ256 SamoZ256 deleted the texture-rework2 branch May 11, 2026 08:18
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