A code repo for javascript
console.log("hitesh")
const buttons = document.querySelectorAll('.button');
const body = document.querySelector('body');
buttons.forEach(function (button) {
console.log(button);
button.addEventListener('click', function (e) {
console.log(e);
console.log(e.target);
if (e.target.id === 'grey') {
body.style.backgroundColor = e.target.id;
}
if (e.target.id === 'white') {
body.style.backgroundColor = e.target.id;
}
if (e.target.id === 'blue') {
body.style.backgroundColor = e.target.id;
}
if (e.target.id === 'yellow') {
body.style.backgroundColor = e.target.id;
}
});
});
const form = document.querySelector('form');
// this usecase will give you empty
// const height = parseInt(document.querySelector('#height').value)
form.addEventListener('submit', function (e) {
e.preventDefault();
const height = parseInt(document.querySelector('#height').value);
const weight = parseInt(document.querySelector('#weight').value);
const results = document.querySelector('#results');
if (height === '' || height < 0 || isNaN(height)) {
results.innerHTML = `Please give a valid height ${height}`;
} else if (weight === '' || weight < 0 || isNaN(weight)) {
results.innerHTML = `Please give a valid weight ${weight}`;
} else {
const bmi = (weight / ((height * height) / 10000)).toFixed(2);
//show the result
results.innerHTML = `<span>${bmi}</span>`;
}
});
const clock = document.getElementById('clock');
// const clock = document.querySelector('#clock')
setInterval(function () {
let date = new Date();
// console.log(date.toLocaleTimeString());
clock.innerHTML = date.toLocaleTimeString();
}, 1000);
let randomNumber = parseInt(Math.random() * 100 + 1);
const submit = document.querySelector('#subt');
const userInput = document.querySelector('#guessField');
const guessSlot = document.querySelector('.guesses');
const remaining = document.querySelector('.lastResult');
const lowOrHi = document.querySelector('.lowOrHi');
const startOver = document.querySelector('.resultParas');
const p = document.createElement('p');
let prevGuess = [];
let numGuess = 1;
let playGame = true;
if (playGame) {
submit.addEventListener('click', function (e) {
e.preventDefault();
const guess = parseInt(userInput.value);
console.log(guess);
validateGuess(guess);
});
}
function validateGuess(guess) {
if (isNaN(guess)) {
alert('PLease enter a valid number');
} else if (guess < 1) {
alert('PLease enter a number more than 1');
} else if (guess > 100) {
alert('PLease enter a number less than 100');
} else {
prevGuess.push(guess);
if (numGuess === 11) {
displayGuess(guess);
displayMessage(`Game Over. Random number was ${randomNumber}`);
endGame();
} else {
displayGuess(guess);
checkGuess(guess);
}
}
}
function checkGuess(guess) {
if (guess === randomNumber) {
displayMessage(`You guessed it right`);
endGame();
} else if (guess < randomNumber) {
displayMessage(`Number is TOOO low`);
} else if (guess > randomNumber) {
displayMessage(`Number is TOOO High`);
}
}
function displayGuess(guess) {
userInput.value = '';
guessSlot.innerHTML += `${guess}, `;
numGuess++;
remaining.innerHTML = `${11 - numGuess} `;
}
function displayMessage(message) {
lowOrHi.innerHTML = `<h2>${message}</h2>`;
}
function endGame() {
userInput.value = '';
userInput.setAttribute('disabled', '');
p.classList.add('button');
p.innerHTML = `<h2 id="newGame">Start new Game</h2>`;
startOver.appendChild(p);
playGame = false;
newGame();
}
function newGame() {
const newGameButton = document.querySelector('#newGame');
newGameButton.addEventListener('click', function (e) {
randomNumber = parseInt(Math.random() * 100 + 1);
prevGuess = [];
numGuess = 1;
guessSlot.innerHTML = '';
remaining.innerHTML = `${11 - numGuess} `;
userInput.removeAttribute('disabled');
startOver.removeChild(p);
playGame = true;
});
}
const insert = document.getElementById('insert');
window.addEventListener('keydown', (e) => {
insert.innerHTML = `
<div class='color'>
<table>
<tr>
<th>Key</th>
<th>Keycode</th>
<th>Code</th>
</tr>
<tr>
<td>${e.key === ' ' ? 'Space' : e.key}</td>
<td>${e.keyCode}</td>
<td>${e.code}</td>
</tr>
</table>
</div>
`;
});
//generate a random color
const randomColor = function () {
const hex = '0123456789ABCDEF';
let color = '#';
for (let i = 0; i < 6; i++) {
color += hex[Math.floor(Math.random() * 16)];
}
return color;
};
let intervalId;
const startChangingColor = function () {
if (!intervalId) {
intervalId = setInterval(changeBgColor, 1000);
}
function changeBgColor() {
document.body.style.backgroundColor = randomColor();
}
};
const stopChangingColor = function () {
clearInterval(intervalId);
intervalId = null;
};
document.querySelector('#start').addEventListener('click', startChangingColor);
document.querySelector('#stop').addEventListener('click', stopChangingColor);