Skip to content

Sandhit06/Maze-Game-Using-Unity

Repository files navigation

Maze AI Pathfinding Using NavMesh Algorithm

This project focuses on creating a maze, implementing an AI component, and scripting an AI agent to navigate through the maze using the NavMesh algorithm. The AI will autonomously find the shortest path to reach the destination.

Project Objective

Example image

Image

Image

Key Features

  • 🧩 Maze Generation – Design a structured maze layout for AI navigation
  • 🗺️ NavMesh Pathfinding – AI finds the best path dynamically using navigation mesh
  • 🤖 AI Agent Movement – The AI character automatically follows the derived path
  • 🎮 Game Scene Integration – Interactive environment for testing AI navigation
  • 📌 Custom Register Number Placement – Add your register number to personalize the scene

How to Use

  1. Prepare Your Environment: .:
  • Install Unity or another game engine supporting NavMesh
  • Ensure NavMesh Components are enabled
  1. Clone the Repository:

    git clone https://github.com/Sandhit06/LLM-Semantic-Book-Recommender.git
  2. Run the Simulation:

  • Open the project in Unity
  • Press Play to test AI movement in the maze

⚠ Disclaimer

This tool is developed for educational and developmental purposes. It's crucial to understand the implications and responsibilities of using such technologies in real-world applications.

Still need help?

Open an issue on our GitHub repository, and we will help you as soon as possible.

Enjoy exploring and extending this project! Feel free to contribute and suggest improvements.

Contact

If you want to contact me you can reach me at Twitter.

Developer

Sandhit Karmakar

Dhruv Shah

GitHub LinkedIn Email

Made with ❤️ by Sandhit Karmakar

About

No description, website, or topics provided.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

No releases published

Packages

 
 
 

Contributors