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Configuration
Sauron_Dev edited this page Jun 9, 2026
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VortexEnchantments is configured through YAML files. Most gameplay systems can be enabled, disabled, priced, limited, or tuned without editing code.
| File | Purpose |
|---|---|
config.yml |
Core systems, rates, limits, shops, particles, storage, and integrations. |
messages.yml |
Prefixes and player-facing messages. |
mob_drops.yml |
Mob drop chances and rarity weights. |
custom_items.yml |
Custom items and recipes. |
enchants/**/*.yml |
Per-enchantment definitions. |
| Section | What it controls |
|---|---|
debug |
Extra console logging. Keep false on production unless diagnosing. |
language |
Active language key. |
enchantments |
Max enchants per item, anvil combining, grindstone stripping, discovery multiplier. |
enchanting-table |
Enchanting table integration and tier weights. |
book-shop |
Villager-style book shop base pricing. |
gui |
Enchant browser title, size, page size, background material. |
cooldowns |
Default cooldown behavior. |
tick-rate |
Passive enchant processing rate. Higher means lower load and less frequent processing. |
storage |
Player data backend and folder. |
metrics |
bStats toggle. |
aura |
Aura particles and interval. |
mob-drops |
Global mob drop system toggle. |
mystery-scroll |
Mystery Scroll system toggle. |
extractor |
Extractor Scroll system toggle. |
forge |
Enchant Forge system toggle. |
success-rates |
Success and destroy chance per rarity. |
dust |
Dust system and success bonus per tier. |
tinkerer |
Salvage output scaling. |
alchemist |
Alchemist system toggle. |
souls |
Souls rewards, loss fraction, streak bonus, and shop prices. |
armor-sets |
Armor set bonuses. |
multi-world |
Disabled worlds. |
loot-tables |
Loot chest injection chance. |
villager |
Librarian trade replacement chance. |
update-checker |
Version update checks. |
slot-increaser |
Slot bonus caps and tier success rates. |
transmog |
Lore sorting style. |
randomization-scroll |
Reroll upgrade and downgrade chances. |
holy-white-scroll |
Permanent item protection behavior. |
enchant-shop |
Vault shop prices, flash sales, and daily limits. |
enchant-limits |
Permission-based enchant slot caps. |
combos |
Enchant combo system. |
evolution |
Enchant evolution and failure destruction chance. |
enchant-particles |
Per-enchant particle effects and tick interval. |
- Keep particle intervals at
4or higher on busy servers. - Increase
tick-rateif passive enchant processing becomes too active for your server. - Use
multi-world.disabled-worldsfor lobbies, hubs, minigames, and event worlds. - Keep economy prices aligned with your server's money generation rate.
- Avoid extremely high mob drop rates on mob-farm-heavy servers.
- Back up config files before large edits.
Use messages.yml for player-facing text.
Color codes use &.
Placeholders use indexed values such as:
{0}
{1}
Use:
/ve reload
Reloads are useful for small config and message edits. For jar updates, dependency changes, or major config restructuring, restart the server.
Need support? Join the Discord: https://discord.gg/Tya84XrgSF