Play Fetch is a simple game developed in Unity using C#. The objective of the game is to throw a ball and have the dog fetch it. It provides a fun and interactive experience for players of all ages.
This project is the 2nd challenge on learn.unity.com and serves as a practical exercise for learning Unity and C# game development.
- Throw the ball using intuitive controls.
- The dog will chase after the ball and bring it back.
- Realistic physics simulation for ball movement and dog animation.
- Score tracking to keep track of successful fetches.
- Sound effects for added immersion.
- Download the game executable from the Releases page.
- Run the executable on your computer.
- Follow the on-screen instructions to start the game.
Note: Play Fetch is currently available for Windows only.
- Use the mouse to aim and control the direction of the throw.
- Click and hold the mouse button to charge the throw.
- Release the mouse button to throw the ball.
- The dog will automatically chase after the ball and bring it back to you.
- Keep track of your score and try to beat your own record.
Contributions to Play Fetch are welcome! If you have any ideas, bug reports, or feature requests, please open an issue on the GitHub repository. Additionally, feel free to fork the project and submit a pull request with your improvements.
This project is licensed under the MIT License.
This project is the 2nd challenge on learn.unity.com, which provides valuable resources and tutorials for learning Unity and game development.
