Foodies adds new crops, meats, ingredients and crafted food. All that using existing vanilla mechanics, not complicating game itself. Use it to add more roleplay to your world, build cozy farm, or simply get more sources of food.
Also available to download at Modrinth.
- Wild crops - Break plants to acquire new crops, or collect them with shears to decorate your base. Every plant grows in different biome, making exploration more rewarding.
- Mysterious seeds - Dead bush now drops mysterious seeds that can grow into any overworld crop.
- Animal drops - Most animals drop meat now (beef, mutton, chicken, calamari) and ZombiePigman drops Hellish chili.
- More uses for old items - Eggs, milk and sugar now are useful for more than 1 recipe.
- Simple crafting - Recipes are made to be easy, no need to follow 3 steps to get simple cake.
- Soups - I'm in a soup store and I bring 6 more uses for bowl (technically 2 of them are not soups).
- Juices - Craft glass bottles and fill them with juice, 3 flavours to chose from.
- Sandwiches - Crafted with whatever you like the most.
- And more!
I highly recommend using Always More Items mod to see all recipes added by Foodies.
As stated in title, Foodies mod is made for beta 1.7.3 and requires StationAPI.
Foodies overwirites drops for sheep, cow, chicken, squid, zombiepig, deadbush and changes itemdye (bonemeal) behaviour. Mods that do the same thing will create conflicts.
It's my first big java mod and also first time creating pixel-art assets. I'm open for any suggestions and help.