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MC Engine is a game engine-like interface that aims to help with the creation of games and experiences within Minecraft. It adds visual interfaces to various vanilla features like gamerules, weather, time, etc… It also adds custom features to facilitate the easier management and making of custom game systems with features like Regions, Interactions, Custom Music, and more.
I'm currently working on porting all the documentation over to GitHub, but for now it is all located in a publicly viewable Google Doc. https://docs.google.com/document/d/1Au_XEj6Pr1-INgXnX59j_P3n8qex3JdE4uXu8PJdcik/edit?usp=sharing
MC Engine is fully networked to function on servers and its Region Mechanic is particularly designed to help with lore servers having regions in which the player’s permissions need to be altered or effects need to run based on a player’s status in a region.
MC Engine is also designed to help with adventure maps or fully-fledged games within Minecraft due to its Regions Mechanic and vanilla feature UIs aimed to streamline the work behind adventure maps.