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CosineCreature

https://note.com/sean_nobel/n/n6545939a593d

Currently it's an object that moves according to the firing rates of eight Izhikevich neurons that are simultaneously simulated in Python. Each neuron has its corresponding base vector. I named the project CosineCreature because it's inspired by the idea of cosine tuning of Motor Cortex.

Firing rates are updated every one second. Unity and Python communicate with UDP.

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スクリーンショット 2021-06-07 1 44 09

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