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AI-powered gaming incident intelligence. Players report bugs → the system fingerprints, clusters, crawls the web for fixes, and publishes blog posts with solutions — all automatically.
Architecture
Player Report → API (ingest + fast classify <2ms)
↓
Fingerprint (algorithmic: category, severity, hash)
↓
Prioritiser (score 0-1.0, decide pipeline action)
↓
Worker Pipeline:
→ Crawl (web search for fixes)
→ Enrich (cluster intelligence + confidence evolution)
→ Evidence (provenance tracking + contradiction detection)
→ Blog (certainty-adapted language)
↓
System Intelligence (cross-game patterns, hotspots, surges)
3-Tier AI
Tier
Role
Speed
Implementation
Tier 1
Fast Classifier
<2ms
Pure algorithmic — categories, severity, fingerprint hash
suspected → probable → confirmed (or unresolved on contradiction)
Quick Start
# Install
npm install
# Set up environment
cp .env.example .env
# Edit .env with your database credentials# Run MySQL schema
mysql -u root < backend/schema.sql
# Start API server
npm start
# Start worker (separate terminal)
npm run worker