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Releases: SheepyLord/Gmod-Simple-Character-Model-Importer

Version 0.10.8

29 Jun 03:50

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image

[General Update] V0.10.8

  • Enhanced direct import into Source Film Maker (SFM).
  • L4D2 addons now has correct animation displayed.
  • L4D2 addons now has correct c_arms displayed for L4D1 characters
  • Minor adjustment of c_arms generation.
  • Fix an issue of animation desync in multiplayer in L4D2.
  • Adjusted material parameters for L4D2
  • Fix 13 other issues and bugs.
  • Minor performance optimization.

SHA256: a92131aea4dc32ab7cafec916ecb077e04392e236047205917a69c32f818b324

Version 0.10.1

27 Jun 06:09
4aa9585

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Dart

[SFM Support Update] V0.10.1

  • Allow direct import into Source Film Maker (SFM). No more looping to Gmod.
  • L4D2 addons now has no conflicts.
  • L4D2 addons now generate addon profile icons.
  • A few minor fixes.

SHA256: c2be7d34b69113ea6d88e4f4b82ef2d4e01460032513d7b3547adc383dbe4d0f

Version 0.9.7

21 Jun 17:00

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download
  • Fixed Broken Program Update Checker for the L4D2 Part.
  • Note: Gmod Part was still fine. L4D2 Users are recommended to Update or you won't receive any update notices.

GmodSimpleMMDCharacterImporter_V0.9.7.exe cf17d83e82b62cba2dd8aef5bb009ebffbc578c2cdaa8030310d43ddd4be752e

Version 0.9.6

21 Jun 10:10
0ae08ae

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  • Added supports for L4D2.

GmodSimpleMMDCharacterImporter_V0.9.6.exe 026e3b6ca556d0497490da4529b50f916e24b9f8871a331ef6eb9fd4f4d6c0b7

Version 0.8.12

19 Jun 00:47

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PS0 - Implemented submaterial selection, PBR processing and bodygroup control. - Fixed 11 bugs. - Improved VRD generation. - 5 QoL improvements.

SHA256: 5669be8e921ca902339c6b7207be79a7b725394d5c399f3e12ecb1a781f688e2

Version 0.7.7

16 Jun 02:17

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RC72IM Minor Update - 7 bug fixes, refer to Issues. - 3 QoL updates - Enhanced physics generation panel - Enhanced VRD resolution e30098f5911dba2cf9604732312b05ea36fc09f1f4c208d85a2fa40505e5f053

Version 0.7.2

14 Jun 02:51

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  • 9 QoL improvements.
  • 11 bug fixes, refer to Issues.
  • Implemented 5 user raised enhancements.
  • Minor Performance Optimization. The program now need 80% of the time compared to the last version to port a model. Peak memory 3.7 GiB, tested on an AMD 9950X3D2.
    SHA256: 4a1f86f5264f1278d21e844521a01a67d00be0807f7f0634c5725648c780ebb0

Version 0.6.7

12 Jun 04:59

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download - Added support for VRM formatted models. Default resize is 1.33x. - Major performance optimzation, now it only takes 33% of time to port a model. (Tested 6 Minutes / model on AMD9950X3D2, peaked at 5 GiB memory) - Major UI optimization, the theme is now consistent. - User can now adjust the size and select the gender of the imported character. + 103 bug fixes + 44 enhancements SHA256: 43b90337d8971a77d3b412d915eebec35e8211fab870d1f64cd6f1d7db96937e

Version 0.5.6

09 Jun 04:14

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V056 Attempt to support .pmx exported from Koikatsu KKBP plugin. Please report issues in case of error. Improved model validation process before porting. Removed confusing debug output, the debug output will now include the error traceback. Fixed an issue where the preview does not load in some situation. Fixed the model name not being update when the user selects a new folder. and 9 other bug fixes and enhancements...

Version 0.4.3

08 Jun 06:21

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Raised the import vertex limit to 300000.
Fixed an emergency problem of #61
Fixed #55

SHA256: 05e282c813e493b94fcef56dc910de8d94ddd92a0cb3d9d41214ddb6acb650f4