Skip to content

More info on rendertype_crumbling #4

@Enchanted-Games

Description

@Enchanted-Games

While testing the rendertype_crumbling shader i've noticed that the output of this shader seems to get multiplied onto the texture of the block it's rendering on rather than just being shown "as is" like other shaders. This is also likely where the "in-built transparency" comes from.

This can be seen below where the rainbow colours are barely visible on the obsidian but easily visible on the book.
image

Edit: the pack i made
Rainbow Break Animation.zip

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions