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arcade++

A flexible arcade game platform in C++

Description

Dynamic libraries

Yes, this project is much based on dynamic libraries (.so), which make this extremely flexible and customizable !
More in this part to come..

Compilation

Simple as ever, just make at the root of this repository to compile all current games and graphic libraries !

Usage

After the compilation is successful, the ./arcade++ binary is waiting an argument, which is the graphic dynamic library at launch.

All graphic libraries are located into the lib folder and games libraries into the games folder.

Example

./arcade++ ./lib/lib_arcade_sfml.so will launch the program with the SFML library.

/!\ If you have any problems when compiling graphic libs, then install on your machine the appropriate library, I will fix up this soon !

The reason is that you may have missing dependencies for the library you can't compile and I've put in the local dependencies some important files so, yeah, that's a lil' fucked up.

For now it's a little empty so yeah, I'll try to fill this up..

Made by Maxime Cauvin with <3

Special thanks to Enguerrand Allamel who "works" with me on this project :)

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A flexible arcade game platform in C++

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