Releases: Siliconarch/ArchDisk_Tools
1.2.1 x86_x64
Note
Added conversion modes:
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BIN + CUE → ISO — 100% Stable
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ISO → BIN + CUE — 89% Stable
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ISO → CHD — 83% Stable
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CHD → ISO — 83% Stable
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BIN + CUE → CHD — 87% Stable
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CHD → BIN + CUE — 87% Stable
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Binary Image Parts Merge (PS1) — 100% Stable(Refatorated Code)
Warning
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Requires .NET 10 Runtime (x86)
-
Requires Visual C++ Redistributable (2015–2022) (x86)
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ArchDisk Tool was compiled exclusively for x86 instruction set processors. This means you must have the 32-bit (x86) versions of the required runtimes installed.
Important
Some games may experience issues or data fragmentation during the conversion process. The ArchDisk Engine is under development and improvement; however, based on our testing, all conversion modes have demonstrated satisfactory results.
If you encounter any issues, please report them by opening an issue in the repository.
Thank you for using my software!
v1.1.0 x86_x64
Note
Added conversion modes:
-
BIN + CUE → ISO — 100% Stable
-
ISO → BIN + CUE — 67% Stable
-
ISO → CHD — 83% Stable
-
CHD → ISO — 83% Stable
-
BIN + CUE → CHD — 47% Stable
-
CHD → BIN + CUE — 47% Stable
-
Binary Image Parts Merge (PS1) — 100% Stable
Warning
-
Requires .NET 10 Runtime (x86)
-
Requires Visual C++ Redistributable (2015–2022) (x86)
-
ArchDisk Tool was compiled exclusively for x86 instruction set processors. This means you must have the 32-bit (x86) versions of the required runtimes installed.
Important
Some games may experience issues or data fragmentation during the conversion process. The ArchDisk Engine is under development and improvement; however, based on our testing, all conversion modes have demonstrated satisfactory results.
If you encounter any issues, please report them by opening an issue in the repository.
Thank you for using my software!
v0.1.1
Note
Conversion Capabilities: Currently supports native BIN-to-ISO and ISO-to-BIN (DVD) conversion.
PlayStation 2 Compatibility: The engine includes automatic .cue file detection. For accurate processing, ensure the .cue file shares the exact same filename as the .bin file and resides in the same directory.
Runtime Environment: .NET 10 Runtime is required to run the application's user interface.
C++ Libraries: Visual C++ Redistributable is required to execute the conversion engine. You can use the 'Visual-C-Runtimes-All-in-One-May-2026' package provided in the release folder for a simplified installation.