This is a simple platform jumping game created in the spirit of Stony Brook University's mascot - Wolfie. The idea is based on a game called Icy Tower published at the end of 2001, which it self was based on a 1997 game called XJump.
- The basic mechanics require you to jump up and climb the platforms.
- If you hit the ground the game is over.
- You can jump while standing on a platform or while being near a wall.
- Jumping onto a wall will increase your horizontal speed and launch you upward.
- There is friction and maximum speed when moving horizontally.
- Jumping out of the frame speeds up all the platforms and you can't jump again until the character is back in the frame.
Some early screenshots: http://i.imgur.com/hTiqqjw.png http://i.imgur.com/owd2Ldg.png
- Stony Brook University has nothing to do with this program. It was created to honor the mascot and the spirit of the school but I as an author have no legal rights to the Wolfie mascot it's name.
- All the graphics have been created by myself and are not infringing on any copyrights.
- The game is in an early alpha phase and has no clear goal, no concise levels or anything that would be worth publishing as a finished product. Work in progress people! :)
- There are a bunch of bugs that I will work on. I know of every single one of them.
- A, D, or arrows - to move left or right
- Space or arrow up - to jump
- R - to restart after a loss
- ESC - to exit
- Sometimes jumping off a platform doesn't work.
- You can jump off a wall all you want and keep climbing.
- Randomly generated platforms can sometimes be rendered on top of the borders.
- Physics work kind of funky
- Szymon Puzdrowski
- portalowicz@gmail.com
- http://twitch.tv/lsrpnet
- http://youtube.com/TheSim00n
- http://ls-rp.net
Want to help? Give me advice? Suggest solutions? Ideas for the game? You want to improve my poor graphics? Email me!