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Platform Release v0.51.0

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@connorjak connorjak released this 25 Jun 19:52
72106b0

This new Space Teams PRO version has been released and is available for download from Launchpad or as a .zip from spaceteamspro.com.

Space Teams PRO releases that start with 0. are all Beta releases, meaning we have relaxed standards for stability, performance, and backwards compatibility as we quickly introduce new features. Please contact us directly (support@SimDynamX.com) if you are interested in using Space Teams in an environment where software stability is critical.

Most notable changes since v0.50.0:

General

  • Added Self-Service GMRAD DataPreprocessing/run_Preprocess.exe
    • Documentation to follow in wiki.
  • Rework UIP2D_Surface and UIPVR_Surface pawn movement functionality
  • New SimGlobals::GetInstallRoot() gets installation root directory. Use this with path_utils::AssetPathToReal(type, asset_path, root_dir) function.
  • Fix crash on AddEntity() during sim
  • Fix several GMRAD raytracing edge cases (computational, not graphics)
  • Fix some Python API issues, especially with st.frames functions
  • Some performance improvements for sims with many (50+) entities

Visualizers

  • Fix placement of Curve entities
  • Generated sequence of points in line should now reach final point for unclosed sets of points, instead of skipping last index.

PhysEffects, FieldEffects, and Dynamics

  • Continued progress on Unreal_Chaos Propagator
    • Applies mass from entity parameters to entity
    • Gravity FieldEffect not yet applied
    • No _Override PhysEffects applied yet
    • May have unintended behavior during sim loading
  • setResidentFrame_ZeroState() function for setting Resident Frame (Parent Frame) while also zeroing-out state, instead of setResidentFrame() which preserves the placement of the entity by also transforming location, velocity, etc.

Key Known Issues

Also look at https://github.com/SimDynamX/SpaceTeamsPRO/issues to see all publicly reported issues and their current status.

  • Launchpad Update function may not work properly. Can instead install new version and delete old version.
    • Please let us know about other issues with using Launchpad!
  • Python API docs missing named sub-modules #103
  • Planet shadows disappear for single frames when leaving planet surface #179
  • User Release C++ compile might not work due to missing Raytracing.h header file in release

Automated Git Changelog:

What's Changed

Full Changelog: SimDynamX/SC_Platform@v0.50.0...v0.51.0

Do not download the "Assets" files below; they are just a copy of this repository and are not used for Space Teams PRO. Space Teams PRO can be downloaded after making an account at spaceteamspro.com.