- Allows applying power scaling to equipment via the smithing table
- Adds Power Shards
- Adds a Power Upgrade Smithing Template
- Dungeon Difficulty's rules affect Power Upgrade's loot
- Power Upgrade is configurable via a datapack and its configuration file
This mod adds the following items, obtainable through combat and exploration:
| Item | Name |
|---|---|
| Small Power Shard | |
| Medium Power Shard | |
| Big Power Shard | |
| Huge Power Shard | |
| Magnificent Power Shard | |
| Power Upgrade Smithing Template |
Rates below are the drop chance per roll. Difficulty level and type come from DungeonDifficulty.
Rates can be modified via datapack.
| Difficulty Level | ||||||
|---|---|---|---|---|---|---|
| Dungeon / Heroic 1 | 5% | - | - | - | - | 2% |
| Dungeon / Heroic 2 | 10% | 5% | - | - | - | 5% |
| Dungeon / Heroic 3 | - | 10% | 5% | - | - | 10% |
| Dungeon / Heroic 4 | - | - | 10% | 5% | - | 15% |
| Dungeon / Heroic 5 | - | - | - | 10% | 5% | 20% |
Base chance (+ base per looting level). The Smithing Template does not currently drop from mob kills.
*Per looting level
The mod is configured using the config\power_upgrade\power_upgrade.json file
{
"power_upgrade": {
"enabled": true,
"can_upgrade_scaled_items": false,
"can_upgrade_non_scaled_items": true,
"max_power_level": 5
}
}enabled (true/false): allows the use of power upgrades in the smithing table
can_upgrade_scaled_items (true/false): allows upgrading items that are already scaled
can_upgrade_non_scaled_items (true/false): allows upgrading non-scaled items
max_power_level (default 5): maximum power level of a scaled item