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1.7.0

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@PrismaticFlower PrismaticFlower released this 27 Feb 01:25

Requirements

  • Windows 10, at least version 1909
  • Direct3D Feature Level 11_0 or higher capable GPU

Release Notes

Additions

  • Added support for vertex soft skinning. This feature can be turned on or off with the Allow Vertex Soft Skinning setting in the user config. By default it is on.
  • Added RequestSoftSkinning option to Effects config. This can be used by modders to force soft skinning support on for their maps.

Also included is a version of the material_munge that supports terrain cuts but has breaking changes for terrain texture assignment. It has been updated to also support soft skinned meshes having custom materials.